xirja
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Trying to get something like this:
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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Posted: March 20, 2013 3:52 pm | ||||
Sphinx.
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Just hook up the color node and select white. Anything else? (I guess you ran into the image limitations in the forum)
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Posted: March 20, 2013 4:07 pm | ||||
xirja
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![]() Using the Solid Fill mode technique as seen in both: Cell Area Local Vortecies So far, I have this: ![]() _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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Posted: March 20, 2013 4:24 pm | ||||
xirja
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But how to fix the boundary between the curves, i.e. what sort of curve needed to attach to the gradient?
Also, it would be nice to be able to 'squarify' to get: ![]() a2SprialBorderTest.ffxml _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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Posted: March 20, 2013 4:36 pm | ||||
xirja
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Looking to further this along the lines of:
http://en.wikipedia.org/wiki/Navierâ€...Turbulence _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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Posted: March 20, 2013 4:40 pm | ||||
ThreeDee
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I don't quite follow what you're trying to achieve. Maybe a photoshop approximation of the intended results?
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Posted: March 20, 2013 5:22 pm | ||||
xirja
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So, I have 3 goals:
1. To get the bulge smoothed between the spirals (using the above ffxml attachment), so that the 2nd graphic looks like the 1st with respect to the transition between spirals 2. To be able to 'squarify' the same filter to achieve the 3rd graphic with respect to the general squared morphology. I know about masking and coloring, etc. 3. To then be able to move beyond the square grid of vortex centers and have a smooth iterative flow. Thinking about smoke stream eddies. _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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Posted: March 20, 2013 6:42 pm | ||||
xirja
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As close as I can get:
![]() _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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Posted: March 20, 2013 7:43 pm | ||||
xirja
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#2
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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Posted: March 20, 2013 7:43 pm | ||||
xirja
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Would hate to submit this with such glaring imperfections.
![]() a2SprialBorderTest2.ffxml _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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Posted: March 20, 2013 7:44 pm | ||||
xirja
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Having some fun altering the boundaries for some ornamentation though:
![]() _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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Posted: March 21, 2013 9:45 am | ||||
xirja
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Using the last ffxml attachment, these areas circled in red are the problems I am looking to straighten/smooth (preferably with a curve and not a blur) to look like the very first graphic in this post:
![]() _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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Posted: March 22, 2013 6:38 pm | ||||
xirja
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Undulating areas more clear to see in the 'squarified' version:
![]() _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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Posted: March 22, 2013 6:39 pm | ||||
xirja
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Prior fun with altered boundaries using this filter:
![]() _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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Posted: March 22, 2013 6:51 pm | ||||
xirja
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oh, and if the ffxml examples are unloadable, they were made in FF4.0 Beta 1&2.
![]() _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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Posted: March 22, 2013 7:05 pm | ||||
Indigo Ray
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I'm not sure what all that stuff feeding into the bomber was doing... In my method, the circles work fine. The diamonds have little squares at the connections, which come from the gradient we're rotating. See what I mean (FF4 Beta):
SpiralBorderI.ffxml |
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Posted: March 23, 2013 8:22 am | ||||
xirja
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That method is great for constant connected spirals.
The logic for the tint color was so that there would be counter rotation and amplitude differences based upon the distance from the center line. Thinking ahead about fluid dynamics emulation (a crude example): ![]() Strangely using the bomber is 67% faster than using a blend(multiply) method. This might be one of those problems that can't be solved without relaxation of splines or something. See how noticeable the abrupt transition is on the loosely would spirals on the left? My only idea is to do an offset at the intersection points. ![]() _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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Posted: March 23, 2013 4:16 pm | ||||
xirja
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With the anticipated buildup of a overly dramatic 9 month pause,
Lol! Hahahaha! Rofl! Sorry, kinda slow sometimes, but better late than never eh? Oh what a baby! _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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Posted: November 13, 2013 6:29 pm | ||||
xirja
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Case closed I think! Thank you CFandM!
Sea Scrolls http://www.filterforge.com/filters/11851.html _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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Posted: January 16, 2014 3:33 pm |
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