Login - Create Account

Reflective Occlusion Map


This filter requires Filter Forge 2.0

Reflective Occlusion Map
This filter does not support seamless tiling.

This is a map Filter Forge automatically generates for its textures and effects. All Filter Forge maps are fully anti-aliased, and most of them support seamless tiling – use them to make your 3D models even more realistic!

Filter Forge can automatically generate diffuse, bump, normal, specular and other maps for its filters.

These maps are used in 3D programs like 3DS Max or Maya or in high-end game engines such as Unreal Engine or Valve Source to produce realistic surfaces.

All these maps are fully anti-aliased and most of them can be seamlessly tiled.