Yes, that's right – you can get a free copy of Filter Forge! And other rewards too. We always seek good filters for the Filter Library, and we are willing to reward the authors who help us improve it.
To get a reward, you must earn a sufficient number of Reward Points. In our current reward program, 1 Reward Point equals 1 High Usage Rank filter. Once a filter attains the rank, it will count towards your future rewards, even if it loses its Usage Rank later.
Here are the rewards you can receive:
When you choose a reward from the list above, a corresponding number of Reward Points is taken off your account, so to get more rewards you've got to earn more Reward Points by making more High Usage filters.
For example, suppose you had 3 High Usage Filters, which means 3 Reward Points, and you spent them to get a free copy of Filter Forge. Now you have zero points left, so, if you want to get another reward, say, free lifetime upgrades, you've got to earn 5 Reward Points more.
All you need to get started is a trial version of Filter Forge. Download it (if you haven't already), learn the Filter Editor and submit great stuff – your rewards await you!
Filter Forge's amazing node based editor has been invaluable in giving us the power to create textures that make the most of today's real-time pixel shaders.
Visual Effects Lead Artist
“For 3D modelers, Filter Forge is a dream come true. It creates seamless textures with a single mouse click. The professional version creates the following map types for any texture: bump, normal, specular strength, specular exponent, diffuse, metallic, and alpha. The same filter can be used to generate any resolution, since filters are procedural.”
“I really like Filter Forge, I seem to find new uses for it constantly. The 2.0 upgrade looks great, HDR will be really welcome.”
3D and Visual Effects Artist