Ultraforge, the AI-powered node-based environment for image processing, is now available: Don't miss the special price!

YOUR ACCOUNT

Cliff Lab

By David Roberson

Cliff Lab (Texture)
9.0
This filter requires Filter Forge 9.0

“Cliff Lab” is one of 7353 texture filters in Filter Forge – mighty graphics software for Windows and Mac with thousands of photo effects and seamless textures, and a visual editor to create custom filters. All textures in Filter Forge are procedural, resolution-independent, and can be seamless. You can change the look of this texture using the filter settings, browse through its 30,000 randomized variations, and render texture maps for game engines. Download Filter Forge to use this texture.

To open this filter, you must have Filter Forge 9.0 or higher installed on your computer. If you don't have it installed yet, click here to download Filter Forge.

Get Filter Forge at a 50% discount! Only 1 day left!
Buy today, save up to $130!
Get Filter Forge at a 50% discount! Only 1 day left!
Buy today, save up to $130!

Textures for Unity

This filter can generate PBR textures for Unity engine (version 2018.3 or higher). Channel packing for popular shaders is included. For the full list, see Cliff Lab – Unity Textures

Textures for Unreal Engine

This filter can also generate PBR textures for UE4, with several channel packing options (RMA, MRA, AMR). For the full list, see Cliff Lab – Unreal Engine Textures

Generic PBR Textures

You can also generate generic PBR textures without any engine-specific channel packing. For the full list, see Cliff Lab – Generic PBR Textures

About This Filter

Author

Description
In the middle of making another filter, I discovered I had put together a good foundation for a cliff face. Taking a break from that project, I put this together while it was still on my mind. This creates a mossy or lichen covered rock face with fine flecks of metallicity, wetness and a complete PBR materials set. I recommend the non-seamless mode, the rock looks a bit more natural that way. To pevent clipping, there are controls to view and set the white point of the base height, and set up the base height itself. Check Set White Point and adjust the White Point slider until the screen is all white; then uncheck Set White Point. You may need to disable intense lighting to get a clear view, but save a copy of your lighting settings, clear them and when you're done with White Point and Base Height adjustments, paste them back in.

Keywords
PBR clifff rock face stone wall wetness drips moss lichen

Filter Details

Filter Controls