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All Filters by Alex Grain

Filters by this author in RSS
3.0

This filter requires Filter Forge 3.0

Cartoon Clouds

Cartoon Clouds

2.0

This filter requires Filter Forge 2.0

Tiles

Tiles

2.0

This filter requires Filter Forge 2.0

Scratches On The Screen

Scratches On The Screen

2.0

This filter requires Filter Forge 2.0

Comicstyle

Comicstyle

2.0

This filter requires Filter Forge 2.0

Bump/Height map to Ambient Occlusion map

Bump/Height map to Ambient Occlusion map

2.0

This filter requires Filter Forge 2.0

Moon Craters

Moon Craters

2.0

This filter requires Filter Forge 2.0

Craters

Craters

Filter Forge's amazing node based editor has been invaluable in giving us the power to create textures that make the most of today's real-time pixel shaders.

Karl Wickens
Visual Effects Lead Artist
Electronic Arts
www.ea.com

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“Incredibly powerful texture engine.”

Albert Kiefer
www.kiefer.nl

“For 3D modelers, Filter Forge is a dream come true. It creates seamless textures with a single mouse click. The professional version creates the following map types for any texture: bump, normal, specular strength, specular exponent, diffuse, metallic, and alpha. The same filter can be used to generate any resolution, since filters are procedural.”

Bob Nolin
www.digitalimagemagazine.com

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