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All Filters by DylanCPL

Filters by this author in RSS
3.0

This filter requires Filter Forge 3.0

SimpleTechArt

SimpleTechArt

3.0

This filter requires Filter Forge 3.0

ChocolateSquare

ChocolateSquare

3.0

This filter requires Filter Forge 3.0

CrystalRock

CrystalRock

3.0

This filter requires Filter Forge 3.0

DungeonWall

DungeonWall

3.0

This filter requires Filter Forge 3.0

Metal Ore

Metal Ore

3.0

This filter requires Filter Forge 3.0

TreeBark

TreeBark

Filter Forge's amazing node based editor has been invaluable in giving us the power to create textures that make the most of today's real-time pixel shaders.

Karl Wickens
Visual Effects Lead Artist
Electronic Arts
www.ea.com

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“Incredibly powerful texture engine.”

Albert Kiefer
www.kiefer.nl

“Oh my god, I've got to get into this!”

Mike Blackney
Game Artist
mikeblackney.com

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