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Filter Forge's amazing node based editor has been invaluable in giving us the power to create textures that make the most of today's real-time pixel shaders.

Karl Wickens
Visual Effects Lead Artist
Electronic Arts
www.ea.com

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“It's a powerful and logical way of creating effects that's relatively easy to learn by seeing how other effects are built. Creating filters from scratch is time-consuming, but for a wider user group, it's a great way to modify already-created effects.”

Neil Bennett
Digital Arts
www.digitalartsonline.co.uk

“I needed rock textures and instead of the usual day it takes me to make one, I was able to make 20! Again – applause to you all.”

David Hoisington
www.compassionspace.com

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