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Filter Forge's amazing node based editor has been invaluable in giving us the power to create textures that make the most of today's real-time pixel shaders.

Karl Wickens
Visual Effects Lead Artist
Electronic Arts

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“I needed rock textures and instead of the usual day it takes me to make one, I was able to make 20! Again – applause to you all.”

David Hoisington

“I can't recommend it enough to any Second Life content creator looking to upsmart and better their craft.”

Resident Enlightenment Manager Linden Lab, makers of virtual world Second Life

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