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Filter Forge's amazing node based editor has been invaluable in giving us the power to create textures that make the most of today's real-time pixel shaders.

Karl Wickens
Visual Effects Lead Artist
Electronic Arts

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“Oh my god, I've got to get into this!”

Mike Blackney
Game Artist

“I do think you guys are likely the best software company I've ever had dealings with.”

Ian Davis
Digital Artist

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