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Creative

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3.0

This filter requires Filter Forge 3.0

Beam Me Up

Beam Me Up

3.0

This filter requires Filter Forge 3.0

artistico Manga

artistico Manga

3.0

This filter requires Filter Forge 3.0

Glowy

Glowy

3.0

This filter requires Filter Forge 3.0

Street art

Street art

3.0

This filter requires Filter Forge 3.0

Side to Side

Side to Side

3.0

This filter requires Filter Forge 3.0

Ghostworld pictures

Ghostworld pictures

3.0

This filter requires Filter Forge 3.0

Outline Crosshatch

Outline Crosshatch

2.0

This filter requires Filter Forge 2.0

Paint Chips

Paint Chips

2.0

This filter requires Filter Forge 2.0

Multicolor Printing

Multicolor Printing

2.0

This filter requires Filter Forge 2.0

Simple Sketch Poster

Simple Sketch Poster

5.0

This filter requires Filter Forge 5.0

Disintegration

Disintegration

5.0

This filter requires Filter Forge 5.0

Animals : Fishy 2

Animals : Fishy 2

5.0

This filter requires Filter Forge 5.0

Artistic : Deep Cube 6

Artistic : Deep Cube 6

5.0

This filter requires Filter Forge 5.0

Artistic : Deep Cube 4

Artistic : Deep Cube 4

5.0

This filter requires Filter Forge 5.0

Simple Van Gogh

Simple Van Gogh

5.0

This filter requires Filter Forge 5.0

Artistic : Rounded 3-6

Artistic : Rounded 3-6

5.0

This filter requires Filter Forge 5.0

Artistic : City Map

Artistic : City Map

5.0

This filter requires Filter Forge 5.0

Artistic : X-Liner

Artistic : X-Liner

5.0

This filter requires Filter Forge 5.0

Artistic : selgnatceR

Artistic : selgnatceR

4.0

This filter requires Filter Forge 4.0

Artistic : Sliced Multicenter 3

Artistic : Sliced Multicenter 3

5.0

This filter requires Filter Forge 5.0

Artistic : Stinging Center

Artistic : Stinging Center

5.0

This filter requires Filter Forge 5.0

Clams and Shells

Clams and Shells

4.0

This filter requires Filter Forge 4.0

neon

neon

4.0

This filter requires Filter Forge 4.0

Artistic : Waves

Artistic : Waves

5.0

This filter requires Filter Forge 5.0

Hologram Lines

Hologram Lines

4.0

This filter requires Filter Forge 4.0

Artistic : Multicenter G

Artistic : Multicenter G

4.0

This filter requires Filter Forge 4.0

Artistic : MultiCenter

Artistic : MultiCenter

4.0

This filter requires Filter Forge 4.0

Artistic : CubeZone 2

Artistic : CubeZone 2

4.0

This filter requires Filter Forge 4.0

Paint : Watercolor Style

Paint : Watercolor Style

4.0

This filter requires Filter Forge 4.0

Triangles Again

Triangles Again

4.0

This filter requires Filter Forge 4.0

Artistic : Directional Scratches ( Alternate )

Artistic : Directional Scratches ( Alternate )

4.0

This filter requires Filter Forge 4.0

Artistic : Hexagonal Rose

Artistic : Hexagonal Rose

4.0

This filter requires Filter Forge 4.0

Artistic : New Hexagonist

Artistic : New Hexagonist

4.0

This filter requires Filter Forge 4.0

Artistic : Smoking Worms

Artistic : Smoking Worms

4.0

This filter requires Filter Forge 4.0

2D Segmented Abstract  Image With Outlines

2D Segmented Abstract Image With Outlines

4.0

This filter requires Filter Forge 4.0

Artistic : Momiji

Artistic : Momiji

4.0

This filter requires Filter Forge 4.0

Triangulation 3

Triangulation 3

4.0

This filter requires Filter Forge 4.0

Artistic : Hell-p Me!

Artistic : Hell-p Me!

4.0

This filter requires Filter Forge 4.0

Artistic : PolyFlow 6X6

Artistic : PolyFlow 6X6

4.0

This filter requires Filter Forge 4.0

Triangulation

Triangulation

4.0

This filter requires Filter Forge 4.0

Makin Waves

Makin Waves

4.0

This filter requires Filter Forge 4.0

Artistic : PolyFlow 2-Sky

Artistic : PolyFlow 2-Sky

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Filter Forge's amazing node based editor has been invaluable in giving us the power to create textures that make the most of today's real-time pixel shaders.

Karl Wickens
Visual Effects Lead Artist
Electronic Arts
www.ea.com

See All Testimonials

“It's a powerful and logical way of creating effects that's relatively easy to learn by seeing how other effects are built. Creating filters from scratch is time-consuming, but for a wider user group, it's a great way to modify already-created effects.”

Neil Bennett
Digital Arts
www.digitalartsonline.co.uk

“Oh my god, I've got to get into this!”

Mike Blackney
Game Artist
mikeblackney.com

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