SpaceRay
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Posted: May 14, 2012 3:01 am | ||||||||
SpaceRay
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Great that you have done and update to this and have made it with double images too.
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Posted: May 14, 2012 3:02 am | ||||||||
SpaceRay
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Posted: May 14, 2012 3:39 am | ||||||||
lipebianc
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GREAT WORK, Morgantao!
![]() "From the moment we are born, we start being filtered..." |
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Posted: May 14, 2012 3:40 am | ||||||||
SpaceRay
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Posted: May 14, 2012 3:42 am | ||||||||
SpaceRay
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Posted: May 14, 2012 3:48 am | ||||||||
SpaceRay
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Now doing examples with this double image, I wish there could be a way to have MORE control on the amount of holes and also the SIZE of the holes and that this could be much bigger and be more than 50% of the whole image, so you could if you want have even more broken parts and see more the back image if you want, or even see only a part of the main tiled image and most of the back image.
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Posted: May 14, 2012 3:51 am | ||||||||
Morgantao
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I'll see to it
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Posted: May 14, 2012 4:22 am | ||||||||
SpaceRay
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Thanks Morgantao
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Posted: May 14, 2012 9:30 am | ||||||||
SpaceRay
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One idea I had now is if it would be possible to change the color of the border of the broken tiles. Now is white and it looks very good and realistic for ceramic tiles.
BUT would there be a way to change this into others colors ? I mean if you could change to brown shades and the could be like wood, or be metallic silver and be like broken metal, or with grey shades. |
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Posted: May 15, 2012 4:03 am | ||||||||
SpaceRay
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I have foound some ways to make the size of the holes much bigger, BUT the problem is that then the great and well done borders of the cracks dissappear
![]() ![]() Another way it can work it changing the blend mode in both blend components from "Light Dodge" to "Color dodge" but this does not give you any control, so is not useful. Sorry for my ignorance on how this filter works and how it gets done the holes as is a uberzev advanced and well done way. |
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Posted: May 15, 2012 1:01 pm | ||||||||
Carl
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good you've updated it
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Posted: May 16, 2012 3:37 am | ||||||||
Morgantao
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I like to keep a FF2.0 version when I can.
If there's nothing FF3.0 exclusive in the filter it's nice to let the ones who can't afford an upgrade have new filters too ![]() |
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Posted: May 16, 2012 12:08 pm | ||||||||
SpaceRay
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I think that is not only that the first version is for FF 2.0, I think also that this are different things and can be perhaps a little bit confusing to have both in the same filter. I think is a very good idea to have two different version on this one and the first version is easier to use if what you are looking is that effect. |
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Posted: May 16, 2012 1:48 pm | ||||||||
Morgantao
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You can get the same effects aas the FF2.0 version in the FF3.0 version. Just use a white color as cement color instead of a picture.
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Posted: May 16, 2012 4:39 pm | ||||||||
Carl
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fair enough ![]() |
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Posted: May 16, 2012 6:17 pm | ||||||||
SpaceRay
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I have found a way to make the holes bigger and show much more of the back hidden image BUT regretably the very well done effect of the cracks is eliminated
![]() ![]() ![]() I am sorry for my ignorance on how the cracks borders are done and find a way to make the same. Surely this happens because my possible solution is applied at the beginning and not in the middle of after the borders of the cracks are created. ![]() |
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Posted: May 22, 2012 2:51 am | ||||||||
SpaceRay
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Here is what I have done to get this. Yes, I know that this is badly done and did not have thought much about it and is a simplistic solution.
I have added some "Solid fill" checkboxes to the stones component and by activating the checkboxes of the solid fill you will get much bigger holes, if you activate all 4 the original will nearly by reduced to a 10% of the original. I will look for another possible way to do it to keep the well done broken border edges. ![]() |
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Posted: May 22, 2012 2:58 am | ||||||||
SpaceRay
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Posted: May 22, 2012 3:04 am | ||||||||
Morgantao
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SpaceRay, take a look at how I did it in the Double Image version of this filter.
There I updated the filter so you can control the size of the holes better. Now that you remind me, I will update this filter too ![]() |
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Posted: May 22, 2012 7:15 am | ||||||||
SpaceRay
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Have you seen the title of this thread ? ![]() ![]()
OH, YES, I had a big error from me ![]() ![]() ![]() Now I have seen the new "damage" slider and it works VERY WELL exactly in the way I wanted and is perfect Thanks very much for finding the way to do it
YES, please, go ahead and reupdate THIS filter in this thread again ![]() ![]() ![]() ![]() |
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Posted: May 25, 2012 2:17 pm | ||||||||
SpaceRay
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Posted: May 25, 2012 2:28 pm | ||||||||
SpaceRay
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Posted: May 25, 2012 2:32 pm | ||||||||
SpaceRay
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Posted: May 25, 2012 2:39 pm | ||||||||
Morgantao
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December 2012 if our Mayan friends got it right ![]()
Mah, why bother ![]() LOL, I see how silly it looks, but after reading that you had to try to make the bigger holes yourself, after I uploaded the update, I just automatically thought you were working on the filter I forgot to update ![]() |
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Posted: May 25, 2012 3:18 pm | ||||||||
SpaceRay
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And then we will not be able to have FF 4.0 ? ![]() Really I am sorry, but I do not believe in the Mayan end of the world
Of course, you were right thinking that way, as you could not imagine that I made the error of forgetting to update the filter and thinking that I have already done it |
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Posted: May 25, 2012 6:00 pm | ||||||||
Morgantao
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Me neither. Just like Y2K bug that was supposed to make planes fall out of the sky and cars blow up randomly, nothing is going to happen. Everybody's so excited about the mayan calendar ending in desember 2012, but think about it - It's a 5000 year calendar, then it starts over. Imagine if aliens found a modern calendar from earth. It would also say the world is going to end on Dec of that year. I mean, there's no more dates after that, that must mean the end of the world. There could be no other explanation. ![]() |
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Posted: May 25, 2012 6:58 pm | ||||||||
SpaceRay
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I have a suggestion to make as I have discovered one thing that could be good.
While trying to discover how this image shown here was done ![]() I thought that this filter could be the answer IF you removed the tiles bevel MY SUGGESTION I suggest that you can add a simple slider control to the Bevel Width of the Tiles component and so you would be able to remove the tiles if you want putting bevel 0 And so this way you could have also a way to destroy complete images and photos without having to be tiles. Also is interesting to add more mortar to the tiles if you want if you put bevel 100 ![]() |
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Posted: August 5, 2012 10:50 pm | ||||||||
SpaceRay
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OR you could also submit instead a NEW filter without the tiles and call it Busted Images and so it would not be confused with this one and show the real power of the uberzev breakinf technology over full images without the tiles.
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Posted: August 5, 2012 11:27 pm | ||||||||
Morgantao
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I'll get on it as soon as I can... Having some computer issues at the moment (That's why I only log in about once a week now
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Posted: August 7, 2012 3:35 am | ||||||||
SpaceRay
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this was just a suggestion that would be good for the FF library not for me, so you do it when you want and can.
Oh, this is bad news, I am sorry to read this ![]() I hope and wish that you can solve and fix your computer soon and continue again without problems. |
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Posted: August 7, 2012 2:07 pm | ||||||||
Morgantao
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OK, I've updated the filter, and now you can change the width of the mortar between tiles, or even eliminate it altogether, and have a busted image, not tiles.
Thanks for the suggestion SR ![]() |
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Posted: August 24, 2012 3:24 pm | ||||||||
SpaceRay
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good that you have updated this so now everyone can decide to have one or the other.
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Posted: August 25, 2012 2:39 am | ||||||||
SpaceRay
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I still like very much this filter that makes such breaking of the image in such good and realistic way, is a pity that it has a low rank.
As this is a 3D filter, I have thought to export the 3D render maps and use it on a 3D software and see what happens when this is added to a 3D mesh Be aware that for new users that there is also the same filter available with only one image instead of two |
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Posted: January 9, 2018 1:46 am |
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