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Sphinx.
Filter Optimizer

Posts: 1750
Filters: 39
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Sphinx.
Filter Optimizer

Posts: 1750
Filters: 39
Nice! I've been down that road on several occasions.
This is simple and clean, I like it.

A rendering time improvement is attached (~66% filter speed up on the lead preset)

KIFS Explorer - Sphinx.ffxml
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Sphinx.
Filter Optimizer

Posts: 1750
Filters: 39
Also if you want seamless tiling, try putting the offset and rotate before the addition of last iteration - this will mask up the seams. You need to enable seamless tiling in the filter > overrides dialog.
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emme
Posts: 718
Filters: 8
I love the simplicity of this setup. I'll have to play with it at some point. Great work!

And nice job with the optimization, Sphinx. smile:)
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Sphinx.
Filter Optimizer

Posts: 1750
Filters: 39
Do you have a reference on the cosine palette construction? Its quite neat!
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rls
Posts: 1
Filters: 5
Thanks, I'm going to have to work these changes into the official release. As for the cosine palette, I adapted the math from this page.
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