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Carl
c r v a

Posts: 7289
Filters: 82
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Carl
c r v a

Posts: 7289
Filters: 82
Sample

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Kraellin
Kraellin

Posts: 12749
Filters: 99
wow. that one's good. i've seen burning cars before and that's pretty damn close.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Carl, this is REALLY good!!! Carl reborn smile:dgrin: smile:dgrin: smile:dgrin: smile:)

The smoke effect is perfect. The only thing that I would suggest is to get the flames to look like they are just coming from the bus. At very first glance, it looks totally realistic.....then you start to notice the derelict flames at the bottom. Maybe some high pass and extraction work would do it.....

Excellent Work!!! smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Carl
c r v a

Posts: 7289
Filters: 82
Thanks guys smile:D I did try to control the derelict flames which vary depending on the flame size and pic displacement height {some pic it looks fine } - three cheers for the history brush smile;) - will keep trying to improve all of my filters smile:) ...... Carl
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Carl, I think that the remedy is the same for this one and your electrical one.....separating out the objects some way......maybe high pass and assembly would do it......
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Carl
c r v a

Posts: 7289
Filters: 82
I'll give it a shot,I've tried all things I can think of, the displacement is the cause so it has to be controlled after that component, luckly it still work with alot of the compositions and the smoke can be used to mask in others smile:) ....... Carl smile:)
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Maybe there is another filter in the library that the "separation" aspect can be utilized for this.....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Carl, nice job with the improvements on this one!!! smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Carl
c r v a

Posts: 7289
Filters: 82
It's funny I was trying all these clever ways to control the loose flame none worked properly, ended up going back earlier in tree with simple solution - not a 100% happy with filter as Kraellin pointed out the smoke can be improved with tonal changes [ less straight white ] which I'm working on and other minor adjustments............. Thanks StevieJ smile:) .......... Carl
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Maybe a differnce blend at 100% opacity combined with threshold would help in mapping the flames too....

Looks great.....and keeps getting better!!! This one could be destined as a high usage smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Carl
c r v a

Posts: 7289
Filters: 82
Spent a bit of time playing with threshold, levels etc but just couldn't get it to control properly.......... will keep trying to improve..........thanks StevieJ........ Carl smile:)
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Northernshadow
Posts: 208
Filters: 19
Jeepers... even though you want to improve it it pretty awesome as it is now!!! WOW!
Sherry
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Carl
c r v a

Posts: 7289
Filters: 82
If thing aren't perfect they irrate the hell out of me so you can imagine I'm irritated a lot smile:D ........ thanks Sherry hope your tooths better..... Carl smile:)
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Ad Majorem Dei Gloriam
Posts: 45
wow those are alllottta fire controls.. more is better thanks
..
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Carl
c r v a

Posts: 7289
Filters: 82
Quote
Ad Majorem Dei Gloriam wrote:
alllottta fire controls

It's one of those dilemas how many controls do you put in - with this one I found you really needed to be able to place fire exactly where you want it and then stop the loose fragments of flame so the numder of controls grew and grew but it's certainly not my worst smile;) smile:D ......... Thanks for your comment smile:)....... Carl smile:)
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Hans-Dieter
Hans

Posts: 60
a very good filter too! i like all of your filters.
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Carl
c r v a

Posts: 7289
Filters: 82
Hans, I like most artist only need a little stroking of the ego and a warm bowl of milk and where happy - so you make me happy and for that I thankyou smile:D
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ronviers
lighter/generalist

Posts: 4456
Filters: 35
Wow Carl, this is really nice. smile:) I can’t believe I never noticed it before. I tried to do flames, I don’t now how many times, but never got it to work. What is new in the update?
@ronviers
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Carl
c r v a

Posts: 7289
Filters: 82
Hi ron - got rid of 4 or 5 component which speeds it up about 25% - tweaked a few controls - it's one of those filters I will keep trying to improve smile;) .

Thanks for look Ron smile:)
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