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Carl
c r v a

Posts: 7289
Filters: 82
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Carl
c r v a

Posts: 7289
Filters: 82
CFandM these shapes your creating are very clever, looks like you'll get to the point [ unless you can already ] in being able to construct some fantastic object.......... I'll have to go away and put the 3d filter over them out of curiosity bettcha there going to look amazing........ love it........ Carl smile:)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
cool smile:)

but why are all the presets in that goblet shape? i thought you were doing a multi-shape one? or did you decide to just do one shape, one filter and do a series?
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Quote
Kraellin wrote:
or did you decide to just do one shape, one filter and do a series?


Yep I deceided to just put in one shape for this version..Then I am making a more difficult shape...A lot of moving parts...
smile:D
Stupid things happen to computers for stupid reasons at stupid times!
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Kraellin
Kraellin

Posts: 12749
Filters: 99
rokily dokily, good neighbor smile8)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Presidio
Presidio

Posts: 2915
Filters: 43
Hi CFandM~

Didn't know this filter was complete----------> will download as soon as I'm done typing. smile:D

Beautiful!~

Not sure how to use it to create with yet... but I'll think of something.

Another georgous filter of yours~ smile:D
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Persidio:
Thanks and yep this part is complete. Its just the basic method. But I was thinking it could be used to create different objects to dress up wall textures, floor textures or just to create objects of various types....One thing to do is create an object and run it through the kaliedoscope component..Looks interesting....


Quote
Carl wrote:
CFandM these shapes your creating are very clever, looks like you'll get to the point [ unless you can already ] in being able to construct some fantastic object.


Thanks Carl thats the next version...Still kinda playing with it before I settle on a certain object....
Stupid things happen to computers for stupid reasons at stupid times!
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Zephos
Xyni says "Maximum w00tness!"

Posts: 304
Filters: 31
HOLY mother of sweet!.... oh wait, it's just CFandM creating another filter that breaks all formerly perceived limits of what Filter Forge is capable of, you know, the usual ^_- Wow, the fact that you actually did this in Filter Forge is mind blowing, it looks almost exactly like a high specular blinn surface on a 3D app. It might be a bit limited in actual application now, but the fact that you could actually make a filter like this in the first place is a real breakthrough in my book ^_^
-Zephos
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Zeropaint
I'M A ZEROPAINT(ER)

Posts: 35
Hey, it would be cool, if maybe in the next or overnext filterforge version it comes to be possible to draw some shapes, like in genetica 3.x ? smile:?: smile:)
sorry for my bad english - I'm from Germany
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
IN case you have not seen it....I have been working on a creating shapes tutorial....This is the latest update.......
http://www.filterforge.com/forum/read...&PAGEN_1=3
Stupid things happen to computers for stupid reasons at stupid times!
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
YES, although is not possible to draw directly shapes on FF, there are some possible ways available now that allows you to make many shapes by connecting different components together as shown very well and beautifully and very easy to understand by CFandM in his very interesting and useful tutorials.
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