Foxxee
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Sack Material by Constantin Malkov
http://www.filterforge.com/filters/4192.html ![]() ~Foxxee~
You are more than welcome to use and learn from my FF filters ;) |
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Posted: August 28, 2007 4:27 am | ||||||||
Foxxee
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This is a really wonderful filter, Constantin!
So useful and something that will no doubt be used by quite a lot of users quite often too. I know I will be one of them ![]() ~Foxxee~
You are more than welcome to use and learn from my FF filters ;) |
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Posted: August 28, 2007 4:28 am | ||||||||
Vladimir Golovin
Administrator |
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Posted: August 28, 2007 5:03 am | ||||||||
Crapadilla
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Nice!
Maybe you could add a tweakable 'overall noise distortion' after the final blend to give us distortionists something to work with. ![]() Also, a funtioning Alpha Map would be most delicious. --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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Posted: August 28, 2007 5:12 am | ||||||||
Presidio
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Crapadilla wrote:
Yes please~ ![]()
? Well one of these days I'll figure out what makes editors pick. But not today. ![]() ![]() ![]() ![]() ![]() Then I saw 5 components left on the screen not plugged into the filter. To Constantin Malkov... Congrats!!! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Posted: August 28, 2007 10:16 am | ||||||||
Rawn (RawArt)
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Very well done!
It's not the components in the filter, its how they are put to use to make the final product that counts, and this takes those simple components and makes something really nice out of them. Its not hard to see why it gets an editors pick. Congrats |
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Posted: August 28, 2007 10:29 am | ||||||||
StevieJ
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Very Nice!!! .....and congradulations!!!
![]() ![]() ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: August 28, 2007 10:44 am | ||||||||
Carl
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Excellent hesion, well done
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Posted: August 29, 2007 1:54 am | ||||||||
Constantin Malkov |
Thank You very much for comments suggestions and congratulations!
All of you - the real masters! I've decided to use FF only when I've seen your works. And I was learning FF using Your filters as examples P.S. I`m planning to add some controls in this filter so as I always say "I'm always open to any advices and comments" Best regards, Constantin |
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Posted: August 29, 2007 3:07 am | ||||||||
Presidio
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Constantin~
![]() ![]() ![]() Congrats again~ Good job! ![]() ![]() ![]() ![]() ![]() Jean aka Persidio ![]() |
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Posted: August 29, 2007 3:20 am | ||||||||
jffe |
Wow, yeah, not optimized for speed at all, an unecessary *Repeat* on the ProfGrad Curves after the switch, and it still renders in 3 seconds and looks pretty darn cool (and apparently got an editor's award also). Nice work Constantin.
![]() jffe Filter Forger |
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Posted: August 29, 2007 3:25 am | ||||||||
jffe |
----Pfftt, I had a Blur running into a Sharpen for the radius control on one of my early filters that I just fixed the other day, if that's not more random and dumb, then what is ha-ha. ![]() jffe Filter Forger |
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Posted: August 29, 2007 3:27 am | ||||||||
Vladimir Golovin
Administrator |
Actually, this is not a big problem -- loose components don't slow the filter down, FF simply ignores them. Anyway, I'd also prefer to delete them. |
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Posted: August 29, 2007 4:11 am | ||||||||
Vladimir Golovin
Administrator |
Well, I can tell why we thought that this filter qualifies for an Editor's Pick. First, it's practical -- it represents a real-world texture, and does it well. Second, it's very fast. Given that the look it produces is almost photorealistic, this is a real achievement. Third, the controls are very simple. Fourth, the controls are stable on High randomization (mostly because of their simplicity and the absence of Lighting). And fifth, Seamless Tiling works flawlessly. |
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Posted: August 29, 2007 4:21 am | ||||||||
Crapadilla
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Vlad, maybe you should post this as a sticky thread somewhere... 'Vlad's 10 Simple Rules for Editor's Picks' or something.
![]() --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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Posted: August 29, 2007 6:25 am | ||||||||
Crapadilla
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Classic! ![]() --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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Posted: August 29, 2007 6:46 am | ||||||||
Presidio
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LOL Well you are the only one who gets my jokes~ Gawd luv ya!! ![]() ![]() The blur running into the sharpen... you know I wouldn't doubt I have that somewhere... I'm updating some of my first and eariler filters. After this post that's where I'm heading. Then later I come back to your comment areas because I was making varients and testing your filters last night, look for me in your comment areas later... no under the hood stuff but I do have some athestic comments from making so many varients. Unless you want me to look under the hood (hehe)(evil laugh) ![]() ![]() ![]() ![]() ![]() ![]() Hi Vlad~ ![]() ![]() Now back to Constantine's filter. My apologies Constantine for making the light hearted comment. Had no idea Vlad would actually write back (another joke) ![]() ![]()
Oh I saw that~ I was/am so impressed to see a new FF user playing with the curves, that along with my other comments felt it was too much at once for me to mention. And no way did I want to risk discouraging that,,, very glad you brought that to his attention. You just don't see a newbie experimenting with the curves like that. Which I why I hope he stays with it and let's his experience build and progress. ![]() ![]() Very fast indeed. I made 10 presets with it last night. I did find out that the filter produces a smaller texture on many varients. Not really sure now whether I support the notion of taking the filter to a smaller texture... I think the filter artist was 'right' (and btw when I use bold it's emphasizing not yelling)... because as it is now the filter produces smaller and larger textures both. Also I like the color varients it produces. Since he is new he might need a little help with the alpha to get him started... let's all make sure he gets the help and support he needs. 2nd filter out of the gate and you get an editors pic and people looking under the hood,,, not an easy thing. ![]() ![]() I'll clarify ... 'joke'... it is coming... here it is... Persidio flambé' is not available today however hordeorves will be served in the General Discusion area~ ![]() ![]() ![]() Good morning, have a great day... if you don't see me that means I'm in FF working on updates~ Hope everyone has a wonderful day, night or whatever time it is in your part of the world~ ![]() ![]() ![]() ![]() ![]() |
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Posted: August 29, 2007 11:16 am | ||||||||
jffe |
----I always tell people, most of my filters start out completely random, just wire something up, then shape it into something, and well, sometimes ya gotta roll up your sleeves, leave yer brain at the door, and just wire a blur into a sharpen and wait for some inspiration ha-ha. ![]()
----Yeah, Vlad can sometimes pick and choose odd ones to respond to eh, I just wander, and if I see my name around, I try and say something, maybe Vlad is like me only not as lazy and random ha-ha. ![]()
----I dunno if I'd say I even got it, I usually just respond to comments that have to do with me, or something I feel I know half a % about, which explains my low post count for the most part eh. ![]() ----Anyways, back on topic, perhaps Constantin will update this filter, and we can see where he takes it from here. And well, we ought to be getting at least one more out of him if he's going for the free copy of FF eh. ![]() jffe Filter Forger |
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Posted: August 29, 2007 3:30 pm | ||||||||
Presidio
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Hi jffe~
![]() I was so tired yesterday. Everything I needed to do yesterday will have to be done today.
I look forward to seeing his work via updates or new filters~
LOL
I always feel quilty when he replies back because I know he is very busy in reference to this filter. I dont' want to bother him with ya'know? ![]() Well Constantine if you need any help please one of the FF hotshots, or you can ask me but I'm not one of the hotshots~ ![]() ![]() ![]() ![]() Headed over to one of your filters jffe~ ![]() ![]() |
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Posted: August 30, 2007 8:47 am | ||||||||
Vladimir Golovin
Administrator |
Yes, I'm already thinking about writing an article on this. |
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Posted: August 30, 2007 10:45 am | ||||||||
StevieJ
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.....and I'm ready to read it
![]()
I'm a confused about the "absense of lighting" and "useful maps" as stated in Dilla's last Editor's Pick..... Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: August 30, 2007 11:12 am | ||||||||
Foxxee
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If we are wondering the same, Steve... I thought the use of lighting was what we should be aiming for ![]() Oh well, here's a little fun I had with Constantin's sack material... I wonder what he has stashed away in this thing ![]() ![]() ~Foxxee~
You are more than welcome to use and learn from my FF filters ;) |
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Posted: August 30, 2007 12:51 pm | ||||||||
Crapadilla
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Obviously, surface lighting can't be an Editor's Pick criteria for simple-type filters... ![]() --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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Posted: August 30, 2007 1:00 pm | ||||||||
Foxxee
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Oh... yeah... well... Steve made me say it! ![]() ~Foxxee~
You are more than welcome to use and learn from my FF filters ;) |
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Posted: August 30, 2007 2:06 pm | ||||||||
ahimsa
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Congratulations on your EP and this is definately a wonderful filter that will get a lot of use.
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Posted: August 30, 2007 5:12 pm | ||||||||
Vladimir Golovin
Administrator |
It boils down to this: Use Lighting well, or get rid of it. Lighting is not required for an Editor's Pick. It doesn't matter whether a filter uses Lighting or not. What matters is what I described above in this post and elsewhere. For filters with Lighting, you might add good HDRI use and meaningful Normal Map to the list. As for the normal maps, surface height and its interaction with Lighting, you can find a lot of good info in the help -- see the "Height" section: http://www.filterforge.com/more/help/...esult.html |
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Posted: August 31, 2007 7:53 am | ||||||||
StevieJ
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I migrated away from surface to simple filters for that reason a while ago.....
When using the surface result, it seems like I'm in a constant battle between pixel size, lighting height, and lighting direction with the ball.....trying to get the "cleanest" look possible..... Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: September 1, 2007 2:10 am | ||||||||
Crapadilla
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Nice and clean update. Well done!
![]() --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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Posted: September 3, 2007 7:06 am | ||||||||
Vladimir Golovin
Administrator |
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Posted: September 3, 2007 8:49 am | ||||||||
Crapadilla
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Oh yikes. Didn't check the randomizer. Looks like the controls need some 'tighter' remapping then.
![]() --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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Posted: September 3, 2007 10:30 am |
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