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uberzev
not lyftzev

Posts: 1890
Filters: 36
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uberzev
not lyftzev

Posts: 1890
Filters: 36
Love the concept, but take a look at 'Curve To Shape' by Quasimondo. He's figured out the perfect way to visualize curves. Yours look a little off in certain areas. smile;)
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Lucato
FF addicted

Posts: 505
Filters: 39
Yup, I know, I've asked that here, amazing solution Quasi got. Uber, I've sent the 'Wave sound 1' before I get the Quasi's 'Curve to Shape' solution. I'll try to use that and if It solves the "little off" I'll send the update. By the way, Can you show me what you've seen that "look a little off in certain areas"?

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uberzev
not lyftzev

Posts: 1890
Filters: 36
Quote
Lucato wrote:
Can you show me what you've seen that "look a little off in certain areas"?
The line gets a little clumpy in certain areas.
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Lucato
FF addicted

Posts: 505
Filters: 39
I guess It is because the wave shape/lines, but I'll check that.
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uberzev
not lyftzev

Posts: 1890
Filters: 36
It might work to take the output from Quas's filter, blur it, and then add a gradient map.
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Lucato
FF addicted

Posts: 505
Filters: 39
Quote
uberzev wrote:
It might work to take the output from Quas's filter, blur it, and then add a gradient map

Hey Uber, I've tried couple ways but I didn't get to make the wave has the same thickness in all its course. Maybe it's going to become a challenge for you guys that are a little crazy with these components combinations. smile:) I gave up. Anyway I'm sending an update with the grid option.
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Quasimondo
Quasimondo

Posts: 147
Filters: 32
I think this here comes close to what you want to achieve - the only problem is the white lines at the top and bottom, but one could mask them away.

http://incubator.quasimondo.com/filte...Line.ffxml






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Torley
Second Lifer

Posts: 303
Awesome, Lucato! I was just searching through the Library and found this, it's what I'm looking for — an amplitude generator! I'm having such a lovely time with Filter Forge today!
I'm enjoying using Filter Forge to create http://torley.com/textures
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Lucato
FF addicted

Posts: 505
Filters: 39
Thanks Torley. Glad it helps you.
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