Redcap
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Posted: June 4, 2010 9:27 am | ||||||
Redcap
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I am very surprised this didn't go EP, this is extremely nice!
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Posted: June 4, 2010 9:27 am | ||||||
CFandM
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Very cool Carl..This is one I will use plenty of times...
![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: June 4, 2010 5:02 pm | ||||||
Carl
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I can here Vlad saying no no to dark
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Posted: June 5, 2010 6:52 am | ||||||
ronjonnie
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Hey Carl,
We will all be looking forward to that! VERY VERY COOL filter! ![]() I still say HU / EP! ![]() There is still time. Have a GREAT day! ![]() Ron zazzle.com/Ronspassionfordesign*
So much to learn, so little time. |
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Posted: June 5, 2010 6:58 am | ||||||
Carl
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LOL oh Ron you cack me up .......... how do we get you onto that panel
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Posted: June 5, 2010 10:01 am | ||||||
ronviers
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This has some really nice looks.
![]() @ronviers |
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Posted: June 10, 2010 2:08 pm | ||||||
Carl
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Posted: June 11, 2010 9:06 am | ||||||
Carl
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how are you with scripting Ron
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Posted: June 11, 2010 9:08 am | ||||||
ronviers
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I didn't want you to think I was ragging on your filter. My computer is the problem. I plan to get a new one after I get a little further along in my rendering/lighting education.
@ronviers |
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Posted: June 11, 2010 9:10 am | ||||||
ronviers
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I do a lot of it. But I'm not very good. I use mel, but lately I have been rewriting everything I write in mel, in python also - I'm trying to convert to python. I wish ff would have went with python rather than lua. ![]() @ronviers |
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Posted: June 11, 2010 9:11 am | ||||||
Carl
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LOL no your right, it irratates me too. The original Thrash was rejected because of time [ 2.24 on my machine, 10 sec on Thrashes machine
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Posted: June 11, 2010 9:20 am | ||||||
Carl
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are they similar enough for easy cross learning
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Posted: June 11, 2010 9:21 am | ||||||
ronviers
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Yeah, you would cry if you saw what I did to it. I don't think ff should care any more if filters are slow or fast - some of ff's users have high-end equipment. Something like a speed rating would be nice. I mentioned this a long time ago but it went nowhere.
I'm going to try to pick it up as I go but it's a low priority - that could change as soon as I need it for something. Haven't you done some flash related scripting? Does adobe have a scripting language that works with their entire creation(?) suite? @ronviers |
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Posted: June 11, 2010 9:36 am | ||||||
Carl
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Speed guide would be good, I think one of the things is that it slows down the submission time clagging up the system, whether that has changed with FF2 where you render the thumb nails etc on your own machine, I don't know. I hate using slow filters myself, it's not really the final render time it's more the tweaking time thats frustrating.
Flash was visual, so no I have no scripting knowledge and I presume you can speed up a filter with scripting ![]() ![]() |
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Posted: June 11, 2010 9:54 am | ||||||
ronviers
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Exactly! it's unbearable.
hmmm... Hey, that reminds me. How is your project going? ![]() @ronviers |
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Posted: June 11, 2010 10:01 am | ||||||
Carl
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Posted: June 11, 2010 10:03 am | ||||||
ronviers
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Actually, things were going along fine until I stumbled on to this little thing called dynamics. Dynamics is a black hole that sucks you in with no chance of escape. The filter forge addiction pales by comparison. After I extricate myself from dynamics, I have tried and failed three times now, I will get back to work on my project.
Btw, my project has expanded in some areas but I have also decided to take a long-term approach to finish it. There are many things, just for the sake of practicality (food and stuff), that have to be done between now and when I get to really work on it. @ronviers |
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Posted: June 11, 2010 10:17 am | ||||||
Carl
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Dynamics is that to do with the movement or the interreaction with the enviroment?
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Posted: June 11, 2010 10:30 am | ||||||
ronviers
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Yes, but that's like saying filter forge is used for image processing - all its sexiness and awesomeness is lost. I’m at a loss to describe it.
![]() Here are some demos done by Duncan Brinsmead, he actually wrote the current solver used in maya, not to mention paint effects - he's the man. ![]() @ronviers |
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Posted: June 11, 2010 10:50 am | ||||||
Carl
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very cool stuff ......... I notice in the comments, other people were having trouble getting the same standard as Brinsmead
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Posted: June 11, 2010 11:07 am | ||||||
ronviers
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What did you do to it?
@ronviers |
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Posted: June 11, 2010 11:45 am | ||||||
Thrash
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Wow Carl, this thing is on the first page of filters in popularity! I still remember that day when I asked if you could put the two together...
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Posted: April 29, 2011 9:31 pm | ||||||
Carl
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Hey Thrash ..... yeah it's quite amazing it hanging around the top, must have been a good idea
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Posted: April 30, 2011 5:06 pm | ||||||
Thrash
Posts: 78 |
Happy 1st Birthday to the Thrash filter...
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Posted: December 23, 2011 1:03 pm |
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