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Popular Filters

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2.0

This filter requires Filter Forge 2.0

SolarDistorter

SolarDistorter

3.0

This filter requires Filter Forge 3.0

Fleshworks

Fleshworks

4.0

This filter requires Filter Forge 4.0

Checkerscaped

Checkerscaped

2.0

This filter requires Filter Forge 2.0

Metal Tiles

Metal Tiles

2.0

This filter requires Filter Forge 2.0

GF Metallic Frame

GF Metallic Frame

3.0

This filter requires Filter Forge 3.0

GF Spirograms Generator v3

GF Spirograms Generator v3

3.0

This filter requires Filter Forge 3.0

Color effects II

Color effects II

2.0

This filter requires Filter Forge 2.0

toxic fog

toxic fog

2.0

This filter requires Filter Forge 2.0

GF Waterfall v1

GF Waterfall v1

2.0

This filter requires Filter Forge 2.0

variable pavements (multi-tile)

variable pavements (multi-tile)

2.0

This filter requires Filter Forge 2.0

1/4-1/2 radial gradiant any angle

1/4-1/2 radial gradiant any angle

3.0

This filter requires Filter Forge 3.0

Sand-Painting

Sand-Painting

2.0

This filter requires Filter Forge 2.0

Rock Grit

Rock Grit

4.0

This filter requires Filter Forge 4.0

IKS-Pattern 2

IKS-Pattern 2

3.0

This filter requires Filter Forge 3.0

GF Volcano Gen v.1

GF Volcano Gen v.1

2.0

This filter requires Filter Forge 2.0

Nylon Webbing

Nylon Webbing

3.0

This filter requires Filter Forge 3.0

Image Ball Pit

Image Ball Pit

3.0

This filter requires Filter Forge 3.0

LMFullOfStars1

LMFullOfStars1

3.0

This filter requires Filter Forge 3.0

Dark Wallpaper

Dark Wallpaper

2.0

This filter requires Filter Forge 2.0

Iced Over V2

Iced Over V2

4.0

This filter requires Filter Forge 4.0

Block bump picture and frame

Block bump picture and frame

2.0

This filter requires Filter Forge 2.0

Butcher Block

Butcher Block

3.0

This filter requires Filter Forge 3.0

60s wallpaper

60s wallpaper

<< 1 ... 126 127 128 129 130 131 132 ...  256 >>

Filter Forge's amazing node based editor has been invaluable in giving us the power to create textures that make the most of today's real-time pixel shaders.

Karl Wickens
Visual Effects Lead Artist
Electronic Arts
www.ea.com

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