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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
I have seen the Doctor House Tv series intro credits and they have a great lovely graphic style that I like much and I found a plugin that makes it possible in Photoshop but is expensive.

Here is the full video to see the graphic style

All 3 House M.D openers/themes/intros

Here are some screenshots I have found as example









So I want to ask if you know and there is already some filter in the library that could do this kind of graphic style in FF.

The possible nearest filters I have seen are:

Film Noir by Carl



Analogue by emme



Bad Film by gws5597/URL]



[URL=http://www.filterforge.com/filters/4820.html]StevieJ's DreamScape - ColorTones




Foxxee's Mystic Mood Light





FOR ME NONE OF THIS GIVES THE EFFECT OF THE HOUSE INTRO
This are very good filters but for me is NOT the same kind of effect, I find that this ones above are:
more dark or more light than the House examples above,
or not as good the gradient effect around the edges,
or too much blur added,
or change the original colors too much,
and the shading of the colors is not the same from my point of view.

So Please, I want to suggest if someone want to make this kind of filter that could be interesting and very useful
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Morgantao
Can't script

Posts: 2185
Filters: 20
What's the name of the expensive plugin you found that does that?
Looking at how it works may help create the filter in FF.
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Well this comes from the company AutoFX and is the Mystical Suite

Mystical Suite

I have not tried it myself and really do not know if this could give the same effect as the ones I have put from House TV series, BUT as they have many filters to make this kind of effects, I think that it would be possible.
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Morgantao
Can't script

Posts: 2185
Filters: 20
Oh, I see. You;d have to use several of their filters in order to get that style you wish.
I guess It could be done in FF, and would be simpler because you'de have to use only one filter.
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Yeah Morgantao's pretty much got it. It's mostly just layered effects and the rest of it is really really having a good sense of design and a good eye. The filter's probably 10% of the whole effort. I assure you this is really just a string of adjustment layers in photoshop. You really don't need additional tools to do this at all.

Here's the potential breakdown of the filter just for starters:

1. Import image ---> pre filtering (curves or levels) ---> pre-hue/saturation
2. vignette (or any simple radial gradient) --> [multiply or overlay blend with hue/saturation]
3. use perlin noise and produce some grudge ---> [overlay blend to vignette]
3.5 ---> Add a blur with mask (may be slower to produce higher resolution blur.)
4. ---> color balance (separate RGB or HSL or LAB (if you really want to go hardcore) and use curves to adjust each channel.
5. Assemble each channel back to RGB, HSL, or LAB.
done.

The rest of it is tweaking the values around and that's what will get you the effect.
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Quote
Morgantao wrote:
You;d have to use several of their filters in order to get that style you wish.
I guess It could be done in FF, and would be simpler because you'de have to use only one filter.


I have to say that I have never used the AutoFX plugins so I really do not know how they work and if it is used one or many filters, what I have seen is many examples made with this filters (that I do not know now where was it) and they were very similar to this ones from House intro credits.

As you say very well, with a filter from FF would be easier and simpler.

Quote
Skybase wrote:
It's mostly just layered effects and the rest of it is really really having a good sense of design and a good eye. The filter's probably 10% of the whole effort


Of course that the filter is NOT magic and will transform any image into the above examples, because you have to prepare everything and think ahead to be able to make this kind of designs and the filters is just ONE tool of the many needed.

Is like a photographic camera, it does not make fantastic and amazing photos by itself, it is the photographer that is behind the camera that counts, you can have the most expensive and best camera and STILL do bad photos.

Quote
Skybase wrote:
I assure you this is really just a string of adjustment layers in photoshop. You really don't need additional tools to do this at all.

Here's the potential breakdown of the filter just for starters:


Thanks for your good tips,advice and suggestion, I will try to see what I can get.
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Morgantao
Can't script

Posts: 2185
Filters: 20
LOL Sskybase, something tells me writing that starters breakdown took you longer than it would take you to just build the filter smile:D

Thanks for the mini tutorial though, it's allways good to learn from the best smile:)
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Do not worry Morgantao I will upload the filter I am making already in alpha state for you if you want it following the suggestions from Skybase

Here is a early example, although needs more things and more work

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
And the window built in image

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Garlic built in

I need to optimize it more and give more dirt and more impact, more lighting in certain parts, and more color degradation on the edges and more variation on the vignette and more things

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Morgantao
Can't script

Posts: 2185
Filters: 20
I think if you want it to look closer to the House intro, you should use black and white sketches like the in medical textbooks.

Here's a google search that will show you many examples to test your filter on.
http://www.google.com/search?q=anatom...0&bih=1029
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Thanks Morgantao for the link to this very well done medical sketchs, although my intention is NOT to make a duplicate of the House medical design, just the graphic design filter effect, although is interesting and useful to have this for testing purpose and see if the filter looks similar to the ones above.

Also there is another very different way to search for medical inside body muscles, and is doing a search for daz 3d muscle maps
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Well see, the whole "mini tutorial" thing I wrote is based almost directly off of my "Point and Shoot" filter. http://www.filterforge.com/filters/10007.html

Seems like you're getting there SpaceRay.
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Thanks Skybase

Here is the filter I got until now in the alpha or beta version

As said above it needs to add more things and perhaps will change some things and modify it more.

House M.D. Effect.ffxml
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
lol it's pretty much a combo filter of bits and pieces from the previously mentioned filters haha. Sweet stuff.
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Thanks Skybase, yes although is mainly based on the Analoge filter by emme, I have also followed in some way your suggestions and have also seen how it is done in the filters above, and I will MIX more parts from others filter that I have found interesting to add more grunge and dirt.
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Here's some little bits and pieces that can be fixed sorta. Whatever. It's your call.

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Thanks for the suggestions of this little bits and pieces to be fixed.

As I already said, I have still to optimize and clean the filter and see really if all the components are needed or there is a better way to do it, and if some things can be replaced or removed.

You surely know what you are doing, and have the experience and skills to know much about the components and how to combine them in the best way, but I have to use the trial and error or see what happens if I do this or that, or if I add this or remove that.
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Morgantao
Can't script

Posts: 2185
Filters: 20
Good to know about the DAZ muscle search. smile:)
I thought the effect you want is mainly for black and white drawings, that's why I searched google for that.
If you want it to work on full color graphics then it's something else, and obviously the filter is different.

I like what you have done so far. It's good to see you're getting more comfortable with the editor smile:)
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Carl
c r v a

Posts: 7289
Filters: 82
Film Noir can give you this effect smile:)

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Yes, Carl As you probably have seen I have put your well done and wonderful filter in the first place of the examples, BUT after some testings I find that your filter is NOIR smile;) smile:D , I mean that the results are good but too dark for the effect I am looking and searching for.

I think I will probably use your for my next project idea: Gigerizer (inspired in the darkly effects from the illustrations of H.R.Giger.
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Carl
c r v a

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Did a quick mod smile:D

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Carl
c r v a

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Filters: 82
you can control darkness smile;)

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Carl
c r v a

Posts: 7289
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tweaked the tint

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
WOW!! Very good examples you have put, this are very nice and well done, with good effect and vignette and tint color
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Morgantao
Can't script

Posts: 2185
Filters: 20
So when are we gonna get this filter in the library, SpaceRay?
Not that I'm trying to rush you or anything, just that it looks good to me smile:)

And Carl, why don't you post the tweak too?
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
I do not know when I will be able to put this in the library, as I want to get as I want and I do not like much how looks now the vignette effect, and want to add also some more things, although surely will be within this week.

Yes please, Carl, you can upload the update to the library, will be good.
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Carl
c r v a

Posts: 7289
Filters: 82
Quote
SpaceRay wrote:
can upload the update to the library, will be good

You know what it's like, I started by just seeing how film noir stacked up against "house" and slow got sucked into making a filter smile:D Hope you don't mind if I upload it and you like it smile;)
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Quote
SpaceRay Wrote in the FIRST post

So Please, I want to suggest if someone want to make this kind of filter that could be interesting and very useful


Quote
Carl wrote:
You know what it's like, I started by just seeing how film noir stacked up against "house" and slow got sucked into making a filter smile:D Hope you don't mind if I upload it and you like it smile;)


If you see my first post you will be able to read that this was a suggestion for someone of youthat would want to make this kind of filter that I think it could be useful and interesting. So I do not mind at all if you do it and even better coming from someone like you Carl. Great that you a done a NEW filter and not just an update to the Film Noir, and most surely is that I will like it smile:)

I know what is like smile:D because I started making this filter after the good and useful suggestions of Skybase, and got finally a simple filter that I have uploaded above BUT, as you say well, I got sucked into wanting more and having more things inside the filter to make it even better.

Thanks for making this filter and taking my suggestion into a new filter
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Quote
Carl wrote:
You know what it's like, I started by just seeing how film noir stacked up against "house" and slow got sucked into making a filter


I have been busy making my own version of the filter and I AGREE WITH YOU, when you start to make it, and also got sucked into adding more and more things and get it better with more options and without making it out of control and bloated thing.

This my Vintage Retro Mystical Photo effect

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Morgantao
Can't script

Posts: 2185
Filters: 20
Nice Effect on that flower smile:)
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Thanks Morgantao, glad you like it. I want and wish to be able to finish this for tomorrow so it gets in the library, but really I am getting some bad problem with the crackles texture overlay that gets a bad effect, but think that willbe able to solve it. Also some problem with two blend modes that gives bad results and have to change it.
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Although it has been a lot of time since this thread and the idea, I want to continue making it and find a good way to do it with and different to the ones already available in the library

Here is a preview version that still needs to be done better

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Colorado_Kamaaina
Posts: 4
Hi SpaceRay,

Forgive the intrusion, I am quite new here... however that looks like the Orton effect was applied to those graphics. Haven't studied the filters much yet, but if you're in a hurry maybe this old link would be useful to you?

http://pcin.net/update/2006/11/01/the...-the-week/

Lisa
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MKBreuer
MKBreuer
Posts: 126
Filters: 47
Hy SpaceRay!

I have submitted my Letterbox Filter!
I think you can do something similar with it, too!

The Letterbox

...some more about it:
mw- filter forge - gallery
Just simple, but not simpler. (A.E)
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Quote
Colorado_Kamaaina

looks like the Orton effect was applied to those graphics


Well, I agree that it looks like some Orton effect, and is true but I think is much more than only that effect, it has much more work involved than only orton effect, and if you have seen in my first post above, on the list of filters already available I have not included the already available orton effect filter in FF Library.

Quote
marwyn
I have submitted my Letterbox Filter!
I think you can do something similar with it, too!


Thanks for submitting it and I have seen it already in your gallery and I like it and is well done, I will see how it works.
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
In this thread is not put WHY I have not continued making this filter

Reason 1 - I wanted to have well done high quality gradients with many different tones in a soft gradiation, but have not been able to do it yet, and also to add that ethereal look.

Reason 2 - Carl have already made a well done filter with this topic and even has named it HOUSE smile;) smile:D

House of SpaceRays' Lightbox

So I wanted to make it even better than this filter already is as in my opinion is not really the thing I want and how I see is done the House graphical effects, and they have more work than what the Carl filter can do

Here below I explain with examples what I mean that Carl filter could be made better to be really more like the House intro graphical effects

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
smile:)

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
smile8)

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
When I load a source image that has a white background in Carl filter, after changing and modifying the settings in many ways and with different combinations, it still has mostly a white background and the gradient are not as long and soft as the ones shown here

And in this example below is shown better what the background should be instead of white

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
and here is shown also the high quality of the vignette large color gradients

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Here above I have put 5 examples of what, in my opinion, are the things more Important to have in the filter I want to make, surely, that Carl's filter is a very good work, and is close and similar to this, but does not get these results shown here above.

And speaking of house TV series I have seen this great videos when searching for the above examples I have put

This is the video taken for the 4 examples above Dr. House MD - Intro (European) The fifth example is from another video

Full long (4:50) House M D theme song European version

Nice and cool alternative graphical intro to show the names

House MD - 177 Episodes in 7 minutes well done compilation of videos
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
You know for the hell of it, you should make it from scratch just because all these little detail studies you're doing are perfect for just getting you started on designing stuff.
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
I mean I know Carl already did much of the favor but it's also just good practice to make something fr om what you're inspired by. Likewise if you don't get wh ere to start, try building the look in Photoshop first, then translate some of the things in FilterForge. Sometimes that helps you hint at what you need to do to nail the style.

See, the reason why we know what components to stick between each other is the fact that we know what we're doing in Photoshop. If you use Photoshop to manipulate and do some photo editing or image creation, you can really just get yourself somewhere.
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