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				Zerdoux
								
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			Hello! Hope you're having a wonderful day to whoever is reading this.
 
			So I've been trying to construct a grain/dithering filter to soften gradients in photos and the such. I can get slight results in B&W, but I'm struggling in colour. There is an artist I adore for his style and warmth achieved through grain: Nicholas Law If anyone has any leads I should look into that would be much appreciated. I've tried using bomber to generate noise particles but the generation of it just for a preview takes a century to see or so it feels and none of the noise functions seem to be helping. So if anything, how would I generate the grain effeciently? Would it be best to learn to write a script for it? Main Question: Best way to generate a flat seamless noise/grain like print/white noise? Update: I solved it X'D 2nd Update: I should have learned about noise distort much sooner ...  | 
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| Posted: December 4, 2019 5:34 pm | ||
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