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db walton
Retired, Tired and Doing 3D Art
Posts: 4
I've been using Filter Forge for some time, but recently I had a need for non-square results. Specifically, in generating a picture frame png that is NOT square. The problem is, if you stretch the frame in most image manipulation software, you end up with stretched side details and a large frame molding at the top and bottom.

Is there a way to tell it to generate a frame that instead of 600x600 is 600x400 or 400x600?

If so, does someone have an example of a filter that has such a slider?
db walton
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Quote
db walton wrote:
I had a need for non-square results. Specifically, in generating a picture frame png that is NOT square
If so, does someone have an example of a filter that has such a slider?


Well, you can make NON square frames inside Filter forge, BUT the filter you want to use must be already converted or compatible with NON square output.

There are a lot of frame filters available but regrettably I do not know which one can output a NON square image.
Do you have any frame filter that you want to use and like?

for example Wood Frame By Kochubey and in the description is told that ".
This filter also works properly with NON-SQUARE images"

Another example The Frame Game By Boogie Jack Works with square or rectangular images.

I have found these two by simply using the search with "frame rectangular"

I have seen in some other forum thread, that if you have a filter that is not NON square there is a way to convert it to be able to do what you want to have rectangular frames, but regrettably I do not remember now where is it or how to do it, I may search and if I find it put it here.

all this is the same for ANY filter and not only for frame filters

Quote
db walton wrote:
Is there a way to tell it to generate a frame that instead of 600x600 is 600x400 or 400x600?


The way to tell that you want to have an rectangular 600x400 output render result is simply by modifying the output size in the New Image menu option
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Like SpaceRay posted you would use the menus and choose to create a new image. From FF10 to FF 12 choose image blank and from there a dialog with pop up to choose an image size.

Stupid things happen to computers for stupid reasons at stupid times!
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Then it all depends on if you are creating a filter or using one that is in the library. I have created some that are square only and have some workarounds for that. But you will need to chop the frame like a real frame in a graphics app. Here is one of the methods in this thread.
Old Wood Frames
Stupid things happen to computers for stupid reasons at stupid times!
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db walton
Retired, Tired and Doing 3D Art
Posts: 4
SpaceRay and CFandM, I like your suggestions. I'll play around a bit.

Brent (aka db walton)
db walton
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STEPH08
Posts: 93
Filters: 1
I never understood why so many filters are for 1:1 images, they should be clearly separated in the catalog. A few months ago I started to use Filter Forge intensively and I had to remove half of the filters that unfortunately can't be applied to rectangular images or videos.
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db walton
Retired, Tired and Doing 3D Art
Posts: 4
leil08,

I agree. For seamless repeating textures, square makes sense. For everything else they don't. I guess the word should get out to those who make non-seamless items, like picture frames for example, that they should work with non-1:1 aspect ratios too.

Perhaps you and I can message those that don't support non-1:1 aspects ratios that we'd like them to modify their filter to support any dimensions.

Brent
db walton
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
When FF started life it was square only and all of the components were square only. Then after a couple of versions the "free" components were introduced and so was support for non-square components and images. Some of the earlier versions of filters were designed on this square principle and components. So if one were to add non-square support for that filter it will change the look of that certain filter. It might also be too much work to re-design that filter for non-square usage.
Stupid things happen to computers for stupid reasons at stupid times!
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Ghislaine
Ghislaine

Posts: 3142
Filters: 270
If it is a filter that you want to create, you do what CFandM said in his first post and after that you have to choose at XY anchor 'Image Bounds'. Usualy, it is a default size that you have to change when some components offer this setting.

I use a lot of rectangular images for my landscapes. So I know what I'm talking about.

For a filter already made by someone else, open the filter editor and change the default size by Image Bounds at XY anchor when this possibility is offer on a component.
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Quote
Ghislaine wrote:
For a filter already made by someone else, open the filter editor and change the default size by Image Bounds at XY anchor when this possibility is offer on a component.


This is the only thing that is needed to change to convert any square filter into a non-square filter that is able to render with rectangular size?

Will try and see how this works
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db walton
Retired, Tired and Doing 3D Art
Posts: 4
It doesn't work for all filters. Some don't quite handle the non-square aspect ratios.
db walton
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Ghislaine
Ghislaine

Posts: 3142
Filters: 270
The only components that you can find XY Anchor are : all transform components (as scale, offset, rotate, flip, lookup) and also one gradient as free gradient (not the others gradients) and some patterns called free (as free polygon, free ellipse and free rectangle). You will not find XY Anchor no where else. You do not need more anyway if you use these components, or few of them, you just have to check all that you use with Image Bounds. First, you have to choose the resolution of your blank image.
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Thanks Ghislaine for explaining it more as I really already knew about this topic, but I have forgot.

I found this in the FF Help page

How XY Anchor Works

Quote
The XY Anchor control input is present in the following components
Flip
Lookup
Offset
Rotate
Scale
Free Ellipse
Free Rectangle
Free Polygon
Free Gradient
and determines how the coordinate values in the component are interpreted.

Its value affects coordinates of all points in the component (such as the rotation origin point in the Rotate component, or the gradient endpoints in the Free Gradient component.) XY Anchor can accept one of three values: Default (Size), Max Size and Image Bounds.

Image Bounds
This mode makes all points in the component independent of the Size slider. Point coordinates are interpreted as percentages of width and height of the source image loaded into Filter Forge (or of 600*600 pixels if no external image is loaded). In this mode, the point with the coordinates of 0, 0 refers to the upper left corner of the image, and a point with coordinates of 1, 1 refers to the lower right corner of the image, no matter if the image is square or rectangular.


Be aware that some components has been updated like for example OFFSET that on version 1017 does not have XY anchor, but on the newest versions it is included.

So maybe a filter that has older components may be updated with newer components, although not always after updating will give the same result or give some error.

FRAME COMPONENT IS ALSO NOT COMPATIBLE WITH NON-SQUARE

I have seen that also the Frame component is not compatible with any non-square result, so it must be relaced with another compatible non-square (free) component.

If you are using the frame only as a gradient you can replace it with free gradient, but if you are using specific frame settings, I do not have yet a replacement.

I do not know or remember and I am not sure if there are any frame filter that does not use the Frame component and is able to make rectangular frames.
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Ghislaine
Ghislaine

Posts: 3142
Filters: 270
The frame can be create with a free rectangle.
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Quote
SpaceRay wrote:
I have seen that also the Frame component is not compatible with any non-square result, so it must be relaced with another compatible non-square (free) component.


I was wrong as I have tested some frame filters that use the frame component and work correctly with rectangular images

But is true that if you use the Frame component as a gradient like It happens in the Broken Mirror by ThreeDee filters it is not compatible and must be replaced by a Free gradient

Quote
SpaceRay wrote:
I do not know or remember and I am not sure if there are any frame filter that does not use the Frame component and is able to make rectangular frames


I have tested some of the frame filters included by default in FF and they work correctly on rectangular but I have not tried others
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