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Kraellin
Kraellin

Posts: 12749
Filters: 99
i'm trying to make a filter that essentially bends a horizontal bar. i can make the bar just fine and bend the bar, but i cant seem to keep the bar from 'crimping' at the ends or bulging at the center as i add more bend. so, i'm posting a snippet of the filter in the hopes that some of the math geniuses here can help me out. the bar must bend, but it must keep a uniform thickness as it does. any help?

Perfect Arc 1.ffxml
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Sjeiti
sock puppet

Posts: 722
Filters: 71
Maybe you can pull it off if you tweak byRo's un-spherify
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ssamm
Posts: 364
Filters: 21
It will be interesting if others find a good solution here.

I messed around and ended up thinking that maybe the vertical, offset map could use an extra top to bottom dimension (rather than just a left to right dimension). So I did a crude experiment with the frame component...
(It's got it's problems, but was meant to show how maybe an extra top to bottom dimension might help.)


...But maybe there is a perfect, single, 2-D curve that will work here?





Perfect Arc 1b.ffxml
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Kraellin
Kraellin

Posts: 12749
Filters: 99
ssamm, thank you for that. still not quite perfect, is it smile:( . i had tried one circular gradient to effect what i wanted but it didnt go so well. i even tried a second profile gradient plugged into my first one to try to influence that pinching effect, but didnt work.

i'll play around with the one you posted and see if i can get it any better. you're close, but right in the middle of the arcing you get a bad curve on the lower middle. not sure why. makes no sense to me, so far. and i'll look at the unspheriphy also. you certainly got it closer than i did, though. i think i understand why mine pinches, but dont know the solution to fix it smile:(

i did try a wave curve and that works fairly well, but still not perfect.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Kraellin
Kraellin

Posts: 12749
Filters: 99
ok ssamm, your filter gave me the clue i needed. i think i've got it now. we had an impure gradient. when i changed your sphere gradient to a strictly profile circular gradient, then i could fix it! smile:)

you'll notice in the attached that i had attempted to mask your curve with a duplicate curve to get rid of that bottom edge, but something was wrong and that was the clue. when i began to move the mask up and down at varying percentage values, it became obvious that the bar/arc was warping at different values because of the round gradient and that gave me the means to a solution... change the circular gradient! smile:)

so, i'm attaching the work filter with no additional cleanups and re-maps of controls and masking. i'll clean it up later and probably publish it as a joint effort snippet.

THANKS!!!

Perfect Arc 1f.ffxml
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Carl
c r v a

Posts: 7289
Filters: 82
this will actualy be handy for a filter I've been working on but got stuck on - hope you publish soon because I'd alway prefer using the library snippet so due credit is given smile:) can you make it curve the opposite direction as well in your final snippet smile:)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
hi carl. i'm going to go look and work on it now. dont know about the opposite direction, but probably. could probably rotate it to all four major directions. i wont put an any angle rotate on it, though. it needs an edge to work against...sort of. i can actually connect it all the way around into a circle, which is why i need to limit the controls or mask it and why an any angle rotate probably wouldnt be good here.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Kraellin
Kraellin

Posts: 12749
Filters: 99
ok, carl, i got it to flip in the opposite direction. but, not sideways. i added a few little extras also; nothing much, just a couple of tweaks. i'll probably submit it tomorrow, saturday (well, today, but later).

oh, i just remembered, it's now my birthday smile:) so, happy birthday to me! smile;)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Carl
c r v a

Posts: 7289
Filters: 82
Brillant, I hope I can get the rest of the idea to work properly smile;) smile:)



A BIG HAPPY BIRTHDAY TO YOU smile:beer:


you deserve a special one, cause your a top bloke smile:banana: smile:banana: smile:banana:
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Kraellin
Kraellin

Posts: 12749
Filters: 99
thank you smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Kraellin
Kraellin

Posts: 12749
Filters: 99
ok, i've submitted it to the library, carl smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Can't wait to see the solution on this one...I didn't want to look...A Birthday surprise..hehe.. smile:D
HAPPY BIRTHDAY CRAIG smile:beer: smile:ff:
Stupid things happen to computers for stupid reasons at stupid times!
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Kraellin
Kraellin

Posts: 12749
Filters: 99
thanks, CF smile:D

yes, it works nicely now and i've also submitted another new filter based on the snippet. hope it's not the same thing as carl was going to submit. mine is a new rainbow filter. both shld be up monday.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Interesting......sorry I missed the fun..... smile8)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
working on another one that uses this. it's an attempt to break steviej glass smile;)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
I'm going to break them myself.....need to re-do alot of them..... smile:| ..... smile;) smile:D
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
better get started, then. only 172 to go smile;) (lol. that came out wrong).
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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ssamm
Posts: 364
Filters: 21
I'm glad the idea was of some help, Kraellin. I look forward to seeing what might be done with this bending offset idea.

Happy Birthday, yesterday, too! smile:)

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Kraellin
Kraellin

Posts: 12749
Filters: 99
thanks for the b-day wishes, ssamm smile:) hopefully the filter will be up tomorrow along with the other one that uses it. and, thanks again!
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Happy belated B-Day, Craig!!! smile:) smile:) smile:)

I'm always the last to know anything.....so, is FF out of the beta trial period yet??? smile:| ..... smile;) smile:D
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Quote
StevieJ wrote:
I'm always the last to know anything


smile:D LOL
Stupid things happen to computers for stupid reasons at stupid times!
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Kraellin
Kraellin

Posts: 12749
Filters: 99
thanks, steve smile:)

and no, not out of beta yet and you'd better get off your butt and get your 3 HU's, as well smile;) smile:dgrin:
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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