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Amy Hutton
AHutton
Posts: 26
I love this app....but I have a samsung phone and I'm not buying an iphone just for that!

http://www.pikazoapp.com/?ref=producthunt

https://www.facebook.com/pikazoapp/pho...=3&theater

Wonder if there is any chance folks here might recreate some of these effects??

Please?

Amy
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Wow!! This app seems to be incredible, amazing and awesome for making art from photos

Thanks very much for the link and news

there are many beautiful and cool examples in the official website going down the page

www.pikazoapp.com

preview video trailer of Pikazo

Quote
Amy Hutton wrote:
Wonder if there is any chance folks here might recreate some of these effects??


I think that maybe it could be possible perhaps in some way some of the effects, but others surely not, specially considering that this is done using a neural network software and is not like a filter effect
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Let's just note before hand that Deep Neural Networks do a completely separate thing fr om what FilterForge does.

"Deepstyle" is learning from an input image and applying that to another image, say a photograph. It stems from Google's deep neural network research which was open sourced recently. A couple months later another paper was released outlining the details on what we come to love and call as "deep style."

While FilterForge is based around us constructing filters from scratch to make things look like a specific thing, for example an impressionist painting. Wh ere deep style can take a direct input image, learn and apply the input image(s).

In short, Pikazo will allow you to create anything based on a sample. FilterForge can't do that, but we've already made 10,000 filters, so there's probably 1 or 2 in there that you'll appreciate.
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Sphinx.
Filter Optimizer

Posts: 1750
Filters: 39
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Quote
Sphinx wrote

Extremely impressive


Very good and great examples you have done

I totally agree with you and add that the algorithm is really extremely impressive and very clever and learns very well how to modify the source image with the style source image and for me (as many have already told in the comments on app store) is mind blowing, as you can't believe the amazing results you can get and it does not take hours to make, just only about 8 to 10 minutes for each image

from the first tests done, it seems that is not important the resolution of the source and style images, I mean that they do not have to have a high resolution, with something higher than 900 pixels I think is enough (although I may be wrong as I am not sure about it, will have to test it more), although the image must have a good quality and defined and sharp edges to be able to detect the borders and shapes

The image result from Pikazo has a resolution of 500x300 BUT this is only if you use the save image, if you INSTEAD make a screenshot of the result (power and home buttons) you then get a higher resolution of 2048 x 1536 image that you then later can edit to remove the borders,

Now the idea of photo manipulation and customization changes very much, and brings a whole new way of mixing images
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Deepstyle unfortunately takes extremely long to render. Meaning sizes are probably going to be severely limited unless we either get over the inefficiency hurdle or we just make better processors or both. I think the implementation I've installed is limited to 512x512. But I'm sure there's a way to get over that by overriding some variable.

I guess the screencap-crop method works. Although just as another way, try using those detail-enlarge plugins too. It may help.
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Rabid
Posts: 3
I think such a thing should be possible. There's a filter that paints with buttons:
Buttons Image

I'd imagine it would be as simple as editing this or a similar filter to replace the buttons with various brush strokes based on classic art maybe?

Not that I can try as I only have the basic FF that doesn't allow filter creation.

This app does remind me of another piece of PC software I use called Dynamic Auto Painter which gives amazing results in regards to turning images into paintings.
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Quote
I think such a thing should be possible


Again, Deepstyle works on a totally different level. Heavily based on deep learning algorithms, these things actually understand images. The characteristics of deep neural networks are a lot more sophisticated than just a filter. Hence you can feed anything you want into deep style programs to output unique results. It's not a filter, it's a machine learning/understanding an image and producing an output based on it.

Machine learning is what enables search engines like Google to look at images and understand it's contents. Deep style (pikazo app) and deep dream are both products based on google's research into machine learning.

As for that, you can feed deep-style program pretty much anything, including stuff like rocks, tiles, paintings, drawings, scribbles, etc. Just for fun, I threw in a picture of a cat and styled it to some stone wall (wouldn't that make a nice filter idea? haha).

------
With that being said, I guess most people are looking for painterly effects. Not necessarily deep style. I'm just trying to make sure people understand the difference. smile;)

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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Here's just another example. The input image is a picture of my cat, the style's set to somebody's mosaic tile photograph. The output is results in a super weird cat.

Notice how deepstyle (pikazo) works by interpreting the image. It understands and recognizes features of the style and hence is able to apply the style accurately.

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Rachel Duim
So Called Tortured Artist

Posts: 2498
Filters: 188
The "stoned" cat is pretty amazing, I must admit. Sorry, Rabid, Filter Forge is not made for this kind of processing. As Skybase has mentioned, deep-dream is too "data" intensive (large database in the Google version) and too expensive to process.

Using the free source code, I created one 1280 pixel wide image. It took 22 hours with the free deep-style software using a style and a source image. I think eventually someone will come up with a more efficient algorithm for the 2 image version (like Pikazo) and for the desktop. Google's version requires a very large database and is not a traditional "filter", more of an array of computers doing pattern recognition while learning on the fly.
Math meets art meets psychedelia.
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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
Just weighing in here, Skybase -

As a computer programmer/graphic artist of multi-decade experience, I absolutely understand what you're saying about the difference between deep-dream image analysis and FF-style multistep filtration.

That being said - don't underestimate your tool, either. You have Lua scripting and full-on code frameworks integrated flawlessly with your multistep process already in one of the finest applications I've ever seen in 30+ years of computing. I really feel like you all have made a product that can, is, and will change graphic science - for the very simple reason that one can literally texture an entire world from the FF library now. (I have hoped and tried to help the process as a user and filter author.)

I feel looking at Pikazo that this may represent the next phase of artistic/filter analysis - the next step in the science, if you will. Whatever they have, I need that as an artist too. The cat done in stonework proves that to me. It blows my mind.

So my question is - how can we as FF users actually help advance this process or research? Will FF ever be able to integrate with a deep dream database to enable this, or can we program extensions or tools that could?
"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
I mean, honestly, I'd buy a print or framing of your cat picture there. smile:) (I'd buy a lot of prints of FF work, as well.)

I just look at that and feel this burning need to do work in this field - and I don't have an iPhone, either.
"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
Obviously, FF can be of extreme use in providing the seed image for a Deep Dream "style", since it always seems to require two images - one to say "paint the second like this".

Want a crossweave wicker cat? Use Cross Weave.

https://www.filterforge.com/filters/7323.html

Want a family member painted in a carved wood finish? logs wall would be an interesting seed.

https://www.filterforge.com/filters/13097.html

I can think of a few filters from my own work that might really go full-on Magical Mystery Tour on a given image.

https://www.filterforge.com/filters/13109.html
https://www.filterforge.com/filters/12689.html
https://www.filterforge.com/filters/12683.html

I'd love to see what people come up with as experiments into using FF texture as seed for deep dreams. smile:) (I also can't get Pikaso, having no iPhone, hence my keen interest into developing some kind of feasible deepdream tool for Windows.)
"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
The deep style program actually works extremely well with patterned images. Specifically stuff with variants and noise.

There's a tendency for the program to produce artistically unsatisfying results (just a distorted mash of boring) when the seed image is too distinctive or too bare of detail (aka pictures with little specificity.) I think there's some kind of "just right for the program", for example the stones image came out pretty successfully.
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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
Also of interest - Kochubey's Double Exposure. Not formal Deep Dream by any means, but FF certainly has everything needed to load a second image and work with it in context of a first one, Amy.




https://www.filterforge.com/forum/read.php?TID=13275

I'm not quite so sure as you are, Skybase, and Rick, that Deep Dream work is not possible in Filter Forge. smile:) Your tool is *awfully* capable and far-reaching.

Heading into "the lab" now. Maybe I'll go download a picture of a beaker for good luck.
"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
My advice is - use the Color Control "Allow Images" feature in order to let a second image into your filter, Amy, and then play! I will be, all night perhaps.

Thank you from the bottom of my heart to one and all for this amazing thread!
"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
Nowhere near deep-dream level yet, but mashing up the results of filters with each other - multiple layers, multiple exposures, and so on - is intriguing. I just submitted a "Shallow Dream" filter that's really just a triple-exposure remix of Kochubey's Double Exposure, but it's certainly keeping me entertained when I combine it with other filters.



There's also http://dreamscopeapp.com , which doesn't seem to deliver Pikaso-like quality but bears experimenting with.
"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
Nothing I can find out there seems to match Pikaso, though.
"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
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Sunnytime
Sunnytime
Posts: 4
This Pikaso thing seems to be really interesting for me as well - but I have another concern instead of not having an iphone or ipad: I usually create big sizes of images, meant to be printed onto canvas or other products. You would not create such a thing on a mobile device. Or maybe some people do it anyway but not me. So If I see an interesting app or filter, I will always look for a desktop version to work with. So I will stick to filter forge so far, which I have only detected recently. And will trust them to come up with new features in the future which might technically different from the the Pikaso system, but bring similar effects.
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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
Just one final note as I don't want to overpower the discussion: Don't give up on the "Deep Dream In FF" notion just yet.

I worked with Rabid's notion a bit to cannibalize the bomber from Buttons, and while I can't say it delivers Pikazo-like results, it definitely seems to be a step in the right direction. smile:) This is what I have telling the Ladybug filter image to draw itself with itself and then blend itself back in, for instance.

I'll see if I can push this "Dreaming, Moderately" submission in tonight too.

"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
It's certainly some kind of dream! (Probably the kind that would give a recovering mental patient nightmares. smile:) )

"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
Getting better results than I thought, even on the non-preview stuff! I def recommend my Dreaming, Moderately filter once it's submitted.



I don't know that it's deep dreaming per se, but it might give you enough of a fix to get by - at least until Pikazo is available for more than just the iPhone!
"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
Some really nice results so far:



+



=



-------------------------------------------------------------



+



=



(Cat from Wikipedia, by David Corby)

-----------------------------------------------------------------------

Pikazo and other serious deep-dreaming apps are using whole racks of computers...hoping to compete with exoflop-level computations at home is an uphill battle. But I can't say I'm not pleased. The cobblestone cat generally strikes me as proof of concept that deep-dream-LIKE work is very possible in Filter Forge. :>
"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Your images aren't displaying correctly.
Safari, Chrome. Both PC / Mobile don't display.

If you're hot linking, use imgur avoid direct links from other websites.
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LexArt
LexArt

Posts: 256
Quote
Skybase wrote:
Your images aren't displaying correctly.


Yes, is true in the post above there seems to be 6 images, and I only can see one of them, the image of a cat

Quote
Skybase wrote:
If you're hot linking, use imgur avoid direct links from other websites.


I do not think is hot linking because if you copy the address of the original source image it seems to be a server of images, but I think that there must be some error in how is copied the source image adress, as I have copied the first 3 images of the above post to a new tab and then have gone over the image and with the left button I choose "Copy image adress" and I put it here with Image link and it works right as shown below



+



=

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Is true that the images can not be seen, only the cat in he last post

Quote
LexArt

I put it here with Image link and it works right as shown below


Well, it may work for you, and maybe you can see it, but I can not see them? Can you put a screenshot of how you are seeing them?
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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
Now I can't see YOUR images, LexRay.

I used PostImage; I seem to see them just fine. If Imgur is the only way, however, I will certainly try that.
"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
Here...result 1 as a direct image.

"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
Result 2 as a direct image.

"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
Obviously, my filter is not doing really serious neural-network analysis - the merge is a rather hacky blend, not a real "redraw" in the style of the original as Pikazo is doing. It can't match Pikazo's excellence in the least.

That being said, I've found that the filter is actually giving better results than any of the simpler deep-dream stuff out there. Rabid's simple suggestion of using the second image as the Bomber particle really gives a very nice effect. And I think that it may be easily possible to remove the "originalness" of the blend with more work on that part of the filtration step - maybe use the original picture as a map for Refraction or Noise Distortion, or else a custom map script.

And the stuff that the neural-network analysts are doing *is* possible in Filter Forge, according to my best analysis - it's just math. Very, very complex math, but math nonetheless.

Some fellow eyes on this whitepaper and its Methods section would be lovely. smile:)

http://arxiv.org/pdf/1508.06576v2.pdf
"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Quote
And the stuff that the neural-network analysts are doing *is* possible in Filter Forge, according to my best analysis - it's just math. Very, very complex math, but math nonetheless.


That "math" requires a very specific input. Quick answer: no you can't throw the math in there and expect it to work.

From the Methods section it direct states that it's based on the VGG Network which is a CNN that's proved to be a very good image recognition model.

Quote
The results presented in the main text were generated on the basis of the VGG-Network a Convolutional Neural Network that rivals human performance on a common visual object recognition benchmark task, and was introduced and extensively described in. We used the feature space provided by the 16 convolutional and 5 pooling layers of the 19 layer VGGNetwork.


[Edit] I think it's cool. I just don't think it's "FilterForge". I consider the whole thing separate from anything available on the market. A lot of people think "filters" but in many ways the whole thing behaves way beyond what a filter does. I mean sure, by definition it is a filter. But the whole thing is more closer to how we think of the world and what we see.

I feel that statement might fly over people's heads but believe me, this is about machines painting and doing the work. 2016 and beyond will be the year by which we will see machine learning in practical art and design.
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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
No, I do get that, Skybase. I get that we can't access VGG from within FF and that it's not designed for that.

I'm referring not to the specific methodology but the general process involved - the process of analyzing an image, then "redrawing" it in a style based on a second image.

Call it "shallow dream imaging", perhaps - the creation within a filter of a spontaneous, small set of filters approximating more complex tasks that NN's do during this process. A filter is not a neural network - but the multiple paths within filters operating on an image *are* a conceptual representation of what happens to images in human vision sometimes, breakdowns into different recognizable components that are recombined.

We clearly won't have access to large preexisting computer vision databases designed to help in shape recognition.

The process by which the whitepaper authors describe the breakdown of the first image into an outline/guide for placement, and the second into a set of texturing information/stylistic components to redraw an image in, though - that general process is tooootally possible in FF, especially with access to Lua in the scripting components. The amount that can be done on any data set with access to a Turing-complete processing language in my opinion can astonish, and an image is just a data set, at least as far as the language is concerned.
"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
The convolution filters used in neural networks are not fundamentally different than various FF filtering components - for example, the first steps of:

http://deeplearning.net/tutorial/lenet.html

The subsequent processes - the sort of exponential increase in the filter/map layers and levels that makes it "deep" - that might be out of FF's range. (To be honest, I'm still trying to wrap my brain around that step.) However, I don't particularly want my home computer trying to pull off stuff being done by exoflop-level server farms anyway.

Really - I guess I can just keep foraging ahead and submitting filters. And I will keep researching and trying to look into filter stages/maps that can "analyze" one image and produce a "texture brush" that is then used to draw a second image.

We certainly can't do it the WAY that something like Pikazo does it; but I have already been impressed by how much better FF actually does at it just via the filter I made so far than any of the other deepdream sites out there. FF can actually already do better on my home computer in 30 seconds than some of these apps taking 5-10 minutes an image on someone's server or server farm.
"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
Pikazo is clearly leaps and bounds ahead of everyone else in this space.

But I'd already pick FF over all the rest I tested, and I tried, I think, three other sites/apps.
"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Here's one concept for making pictures from pictures.

Looping the input image a couple of times with random offset and selecting the parts which match the target image.

"Lifesaver" as target, "Window" as source in the example. Seven iterations.

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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Or same the other way "Window" as target image, "Lifesaver" as source.

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
finally there is a software or app that is slower than FF processing images smile;) smile:D

Quote
ThreeDee wrote

Here's one concept for making pictures from pictures.

Looping the input image a couple of times with random offset and selecting the parts which match the target image.


This may looks and seem to be interesting, specially the second example, but I am sorry that I do not understand what you mean with looping the input image and how to select the parts that match the target image, would be possible you explain it more?

Thanks
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Rachel Duim
So Called Tortured Artist

Posts: 2498
Filters: 188
And another idea, using one image as the background, and using luminance masking on 2 other images and blending.

Math meets art meets psychedelia.
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Rachel Duim
So Called Tortured Artist

Posts: 2498
Filters: 188
And this one...

Math meets art meets psychedelia.
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Nice and interesting examples you have put Rick
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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Improved the speed by losing the loop and just plain parallel processing the copies. Some other improvements included. Here's "Lifesaver" made from "Garlic".

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ThreeDee
Lost in Space

Posts: 1672
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Garlic from Lifesaver.

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ThreeDee
Lost in Space

Posts: 1672
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Van Gogh

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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
This was the source image

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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Rocky the Cat

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