Messages 46 - 76 of 76
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Burt | ||||
Posted: March 22, 2013 1:16 am | ||||
Burt | ||||
Posted: March 22, 2013 1:17 am | ||||
Burt | ||||
Posted: March 22, 2013 1:18 am | ||||
ThreeDee
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Really cool sci-fi machinery, Burt!
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Posted: March 22, 2013 6:47 am | ||||
Sharandra
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Wow! Very cool!
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Posted: March 22, 2013 12:31 pm | ||||
Burt |
Thank you. I am having fun with FF. It seems everything you try generates some unexpected bit that gives a new idea so I copy yhrm to a new ffxml file and recently had to copy hem to a different folder as the 'My Filter' list was a little out of control.
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Posted: March 22, 2013 12:57 pm | ||||
Burt |
Not sure if I should litter the forum with my questions or not so the ones related to the current filter will go here.
If you look at the attached filter it is the greeble city which renders in 4 seconds on my machine. I added in a simple bit using Tiles to create some city block with sidewalks. That one renders in 1.01 second by itself. Combine the two via a Blend operation and I waited 10 minutes and it is still thinking about getting started. I tried connecting it various ways to no avail -any ideas? Greebleville 8.ffxml |
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Posted: March 22, 2013 4:39 pm | ||||
Burt |
Skip it. I think I understand the problem.
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Posted: March 22, 2013 6:23 pm | ||||
Burt |
Ok, well I guess I don't understand what's going on. I put it later in the chain and it worked better but log story short it is still choking. If anyone looks at it and can tell me what's up that would be great. Hopefully I won't wear anyone out but just in case I'm looking for a second job so if I find one I won't be able to ask so many questions.
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Posted: March 22, 2013 6:55 pm | ||||
ThreeDee
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I believe it is the Minimum and Maximum that is killing it. Try to achieve a similar effect with just Threshhold, and you should be fine. Minimum and Maximum both rasterize the image, and since we're scaling the image essentially down to 0 (or infinitely small) at the top, it requires a huge amount of rasterization.
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Posted: March 23, 2013 2:37 am | ||||
SpaceRay
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YES! Sometimes combining two things that render very fast into only one can become a much slower filter result This remembers me the Morgantao mistery and the Filter Forge Math Please see this thread FF math: 30+1=163 In this case 30 seconds + 1 second is not equal to 31 seconds, the real result is 163 seconds after combining them In your case is perhaps and possibly something similar and another mistery to solve Look at the end of the thread for a long answer by Vladimir Golovin that explains about this |
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Posted: March 23, 2013 7:09 am | ||||
Burt |
Thanks for the answer ThreeDee that should fix it.
![]() Thanks for the link SpaceRay interesting. Sometimes 1 + 1 equals 11. ![]() |
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Posted: March 23, 2013 3:11 pm | ||||
Burt |
Well I think I have worn out my playing with this filter. Not enought to submit to the library but maybe some will find it useful to play with.
Greebleville 9.ffxml |
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Posted: March 25, 2013 2:16 am | ||||
Burt | ||||
Posted: March 25, 2013 2:16 am | ||||
Burt | ||||
Posted: March 25, 2013 2:18 am | ||||
Burt | ||||
Posted: March 25, 2013 8:36 pm | ||||
Sharandra
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Hehe cool.
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Posted: March 26, 2013 4:18 pm | ||||
Burt |
Actually I think I am done for now. I think I want to try my hand at making filters for a specific purpose rather than starting with a random filter and trying to find a purpose for it afterwards.
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Posted: March 26, 2013 4:46 pm | ||||
Sharandra
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Oh but sometimes those random filters turn into cool stuff.
![]() ![]() Not saying you shouldn´t make specific filters tho. lol. Looking forward to what you come up with! ![]() |
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Posted: March 26, 2013 5:02 pm | ||||
Burt |
Haha. Thanks -and I agree. The truth is any excuse sends me off on a tangent. I have some stories I want to write and produce but I always start off taking a few minutes to do some other thing and that's the end of that. Years go by with me tinkering. :0 So have to try to force the aging brain to focus.
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Posted: March 26, 2013 5:14 pm | ||||
Sharandra
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Lol, I know so well what you´re talking about. I´m so glad I don´t have a deadline for my little dungeon project,I wonder if that´s a good or bad thing tho
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Posted: March 28, 2013 2:34 pm | ||||
Skybase
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These are examples you've been posting are absolutely fun
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Posted: March 29, 2013 7:05 am | ||||
Burt | ||||
Posted: April 3, 2013 9:11 pm | ||||
Burt | ||||
Posted: April 8, 2013 6:47 pm | ||||
Burt | ||||
Posted: December 20, 2013 9:08 pm | ||||
Burt | ||||
Posted: December 20, 2013 9:09 pm | ||||
Burt | ||||
Posted: December 20, 2013 9:09 pm | ||||
Burt | ||||
Posted: December 20, 2013 9:10 pm | ||||
Burt | ||||
Posted: December 27, 2013 7:08 pm | ||||
Burt | ||||
Posted: January 7, 2014 1:24 pm | ||||
Burt | ||||
Posted: January 7, 2014 1:25 pm |
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