YOUR ACCOUNT

Messages 46 - 90 of 110
First | Prev. | 1 2 3 | Next | Last 
Login or Register to post new topics or replies
ThreeDee
Lost in Space

Posts: 1672
Filters: 112
MosaiCat

  Details E-Mail
ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Kandinsky's Cat

  Details E-Mail
ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Swapping the source and target, you get a Furdinsky.

  Details E-Mail
ThreeDee
Lost in Space

Posts: 1672
Filters: 112
And finally, arriving to the quantum state of Schrodinger's Cat, where it is uncertain whether the cat exists or doesn't.

  Details E-Mail
ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Too... much... fun... don't... know... how... to... stop...

  Details E-Mail
Rachel Duim
So Called Tortured Artist

Posts: 2498
Filters: 188
ThreeDee, I really like this last one. Cats are great to work with, they have built in graphic art style! I need to mess around some more with my experiment, yours is looking like it is getting results. smile:)
Math meets art meets psychedelia.
  Details E-Mail
Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Daaammnnnnn this is getting somewhere! Amazing work ThreeDee!
  Details E-Mail
Sphinx.
Filter Optimizer

Posts: 1750
Filters: 39
Quote
ThreeDee wrote:
Here's one concept for making pictures from pictures.

Looping the input image a couple of times with random offset and selecting the parts which match the target image.


Actually my Collage filter is doing something similar: from the provided sources it uses the one that comes closest to the main input image.

However it does this on a per-sample basis; to get those spectacular remixes it needs to compare and select a larger area somehow.

I am curius how that part works in your filter.
  Details E-Mail
ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Hey Sphinx,

Yes, very similar. I see you used a script. I did it manually with difference blend plus IF math, cumulatively adding up ten (offset and noise distorted) versions of the same source image. It ends up with the part that is closest to the target image from any of the ten variations of the source exactly like your Collage. Blur option on the difference blend to make the pieces smoother.

In fact, if I were to make a source file with a bunch of images of people and animals, I bet it would have some resemblance to Google Deepdream images smile:D
  Details E-Mail
ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Photoshop difference clouds plus google image search for faces =

  Details E-Mail
ThreeDee
Lost in Space

Posts: 1672
Filters: 112
What hides in the details?

  Details E-Mail
Rachel Duim
So Called Tortured Artist

Posts: 2498
Filters: 188
Here kitty, kitty, kitty, kitty...
Math meets art meets psychedelia.
  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Nice and well done examples, cool technique ThreeDee

Quote
ThreeDee asked

What hides in the details?


miau? smile:D

More specifically there seems to be at least two cats, one striped and one orange.

On the first image above it seems to be a woman or maybe more than one

Quote
Sphinx wrote

Actually my Collage filter is doing something similar: from the provided sources it uses the one that comes closest to the main input image.


YES, the first thing I thought after seeing the images from ThreeDee was in your Collage filter, and is I have told in the comments thread of that filter is really very well done and clever
  Details E-Mail
Sphinx.
Filter Optimizer

Posts: 1750
Filters: 39
Quote
ThreeDee wrote:
Blur option on the difference blend to make the pieces smoother.


I have one running now with thresholds and euclidean distance comparisons (I guess the result will be very similar to the "abs" approach with difference).

Here some outputs using that approach:

  Details E-Mail
Sphinx.
Filter Optimizer

Posts: 1750
Filters: 39
  Details E-Mail
Sphinx.
Filter Optimizer

Posts: 1750
Filters: 39
  Details E-Mail
Sphinx.
Filter Optimizer

Posts: 1750
Filters: 39
  Details E-Mail
Sphinx.
Filter Optimizer

Posts: 1750
Filters: 39
  Details E-Mail
Sphinx.
Filter Optimizer

Posts: 1750
Filters: 39
  Details E-Mail
Sphinx.
Filter Optimizer

Posts: 1750
Filters: 39
The result clearly depends on how many "variations" there are to compare from. This filter takes three textures and internally flips them a bit around etc to create more variations.

I'm thinking the bomber is a good candidate for producing some variations smile;-) Have to try that out..
  Details E-Mail
ThreeDee
Lost in Space

Posts: 1672
Filters: 112
There's probably an optimum for how many copies of the source to use. I've had success with anywhere from 5 to 10 copies. With less copies you tend to see the original too clearly. with more copies you don't see much details from the source image. In my latest version I also rotate each copy randomly, which lessens the likelihood of repetitive features and improves the chances of getting an edge or line feature landing in the right spot.

There's also the weighing matter that can be improved. Meaning, for low contrast areas one could use larger chunks of the source image and smaller chunks for high-contrast areas, high-pass/edge detection style.

---

I initially tried to do "pattern matching" with Bomber+ but it got train wrecked due to not being able to use a blur component. The idea was to pick a number of random pieces from the source image, overlay them onto a same-sized piece the target image given by the Bomber+ corners and use the one that matched the closest as the particle. However, I can't figure out a way to find the closest match without blurring the difference results.

I guess it could be scripted like we've done with the "internal image average". Or does Script component ruin the Bomber+ chain as well? It's not listed as a bitmap-based component, but somehow I suspect it could be trouble regardless.
  Details E-Mail
ThreeDee
Lost in Space

Posts: 1672
Filters: 112
By the way, if someone has source images they have run through pikazo and the result, I'd be interested in using them to test...
  Details E-Mail
ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Had to try it: Picasso by Picasso. (In FF)

  Details E-Mail
CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
Mannnnn...ThreeDee and Sphinx...hook a community up with these filters??? I would be grateful forever!!!

I knew this could be done in FF...it just needed some of the real legends of the community to take a crack at the process!
"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
  Details E-Mail
Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Quote
I knew this could be done in FF...it just needed some of the real legends of the community to take a crack at the process!


I don't think it's the same thing, but I get your point now. So in a really really basic sense you're saying that the
feature recognition --> convolve --> apply to target can much be abstracted to suit filterforge. So while the methodology can be different we're still achieving some level of similarity to the original idea?
  Details E-Mail
CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
Exactly! smile:) I was always talking about the results, not the specific math they used to get there. Sorry if there was confusion about that.

ThreeDee's MosaicCat and Picasso by Picasso look to me to be the equal of anything Pikazo's putting out; and we don't know their methodology anyway. Some of it may be more akin to what ThreeDee is doing than what Google did in the first place anyway, unless I miss my guess. Google's original deepdream images all have a certain "look" - and both what Pikazo and ThreeDee are doing here are producing very different results, even better ones to my way of thinking. His method is brilliant; I'm really considering coding a version of it myself tonight - I'm jonesing so bad for this process to be available in FF that I might not be able to wait for the latest batch of filter approvals!

I want to try some large sizes and explore doing some prints - I really HAVE to have this style in my life, and not just electronically, either.
"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
  Details E-Mail
CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
Interestingly, a search on "collage" (I was looking for Sphinx's apparently now-classic example) seems to produce a lot of filters that might be useful for deepdream and "computer cubism" as a larger discipline.

I wonder if Picasso's spirit is somewhere looking down on all this, and what he would think of it all.

https://www.filterforge.com/filters/se...ollage&h=r
"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Quote
ThreeDee

By the way, if someone has source images they have run through pikazo and the result, I'd be interested in using them to test...


Well, I can help on this, I think that from what I have seen what Pikazo does in a simple way is wrap the style source image over the main image, I mean that It will modiy the style image according the lines of the main image, although this is a very simplistic explaination

i can put some examples

i will always use the same main image that is this cat shown here

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
So then you feed the above cat photo as source and then I choose the following image as style

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
And after About 10 minutes you get this other image as result

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Using the same cat and as style

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
You get as result this

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Using this style with the same first cat

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
You then get as result this

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Using this ferrofulid watercolor that you may know from another thread in the forum

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
You get this unusual and different result

The gray overlay outside of the cat is because the original source image outside is very white plain, if you choose another background on the main image this will not appear

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Then is curious how much is modified the style sometimes according to the source image, as here is tree and in the result there is nothing related to a tree

same first cat and as style this tree

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
This is the result from the tree above

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
This an artwork from the great and excellent (for me at least) painter Jackson Pollock

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
And here is the result that is really very different from the original above, as I told before the faded color outside of the cat is because of the original plain white background

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Now using this cubism artwork from the very good artist George Braque

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
You get this cubist cat

again the faded colors is because of the white original background

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Now using another different source image

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
and using the same style already put above, wich I forgot to tell that is also from the very good cubist artist George Braque



You get this result shown below that as this does not have a plain.white background there is no faded colors

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
And also on the above image result using this style that I have used already and got the faded gray, here is not shown this

Style



As you can see here on this result that all colors are the same

  Details E-Mail

Messages 46 - 90 of 110
First | Prev. | 1 2 3 | Next | Last 

Join Our Community!

Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!

33,712 Registered Users
+19 new in 30 days!

153,534 Posts
+27 new in 30 days!

15,348 Topics
+72 new in year!

Create an Account

Online Users Last minute:

6 unregistered users.