Messages 91 - 135 of 185
First | Prev. | 1 2 3 4 5 | Next | Last |
SpaceRay
![]() |
||||||||
Posted: August 21, 2012 2:57 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: August 21, 2012 3:04 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: August 21, 2012 3:07 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: August 21, 2012 3:11 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: August 21, 2012 3:17 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: August 21, 2012 3:33 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: August 21, 2012 3:37 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: August 21, 2012 3:39 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: August 21, 2012 3:41 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: August 21, 2012 4:12 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: August 21, 2012 4:12 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: August 21, 2012 5:55 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: August 21, 2012 5:58 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: August 21, 2012 5:58 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: August 22, 2012 3:35 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: August 22, 2012 3:41 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: August 22, 2012 4:15 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: August 22, 2012 4:24 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: August 22, 2012 4:25 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: August 22, 2012 5:59 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: December 11, 2012 3:27 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: December 11, 2012 3:30 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: December 11, 2012 3:34 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: December 11, 2012 3:36 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: December 11, 2012 3:38 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: December 11, 2012 3:43 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: December 11, 2012 3:51 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: December 11, 2012 3:58 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: December 11, 2012 4:00 am | ||||||||
SpaceRay
![]() |
I have made this other example with a couple of Hyacinthus flowers
I will put later more in bigger detail ![]() |
|||||||
Posted: February 15, 2013 3:24 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: February 15, 2013 3:27 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: February 15, 2013 3:33 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: February 15, 2013 3:34 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: February 15, 2013 3:37 am | ||||||||
SpaceRay
![]() |
In this filter there is the option to choose between image based from the main source loaded or switch to just geometric shape, BUT I have found that you can also have both of them at the same time by just adding a new threshold option and using as "High" value the source the image source and as background a new color control, and the hyperbolic geometric result as source
![]() |
|||||||
Posted: March 16, 2013 1:11 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: March 16, 2013 1:21 am | ||||||||
Skybase
![]() |
||||||||
Posted: March 16, 2013 2:34 am | ||||||||
SpaceRay
![]() |
Great and good question that you have found that IS possible to make it with a really cool and amazing result!!! I have seen once something like this before like some of this ones shown here and is beautiful and a great alternative to the spherical version. Below you can one of them that is very beautiful for me and similar in some way to the one you have done, although this one goes even beyonf and further as have also inverted XY or whatever could be called
clever thought and also good to have the knowledge to apply it to the script and be able to change it I have opened the mapscript but regretable this looks like japanese to me ![]() ![]() ![]() Of course that for you is very easy to understand and know what is happening, the same that for you is very easy to read japanese ![]() could you please tell what is needed to change in the mapscript to get this inverted hyperbolic tesselation? Thanks -------------------------------------- Here below is the work of Vladimir Bulatov and he wrote here
![]() |
|||||||
Posted: March 16, 2013 6:25 am | ||||||||
Skybase
![]() |
When I write in english, I think in english.
![]() What's kinda interesting about this is that if you iterate "inverted disks" and offset them per iteration it can get pretty wild. So there's a bit more than Escher disks. ![]() ![]() |
|||||||
Posted: March 16, 2013 6:45 am | ||||||||
SpaceRay
![]() |
Did you make this example shown yourself inside filter forge and with this Hyperbolic filter?
How have you changed the script to make it if it would be possible to know?
YES, it happens the same with me, I also do the same and is much better and faster than translate it, although I have been more than 20 years learning and practice writting english ![]()
I understand and know that this is true (this is why the remapping in FF exist ![]() How do you say that you do not know how to program stuff? You know well how to make scripts, filters for pixel bender and also for other software, and program things. |
|||||||
Posted: March 16, 2013 7:02 am | ||||||||
SpaceRay
![]() |
Also I wonder if there is a way to make individual color filling shapes for this Hyperbolic tesselation or tiling as shown here, although NOT needed to have the colors in that three polygon shape as shown here, just have different colors in each of the different geometric polygons of the hyperbolic sphere.
When I have tried it I can only feed the colors globally and not for each polygon ![]() |
|||||||
Posted: March 16, 2013 7:03 am | ||||||||
Skybase
![]() |
No, the examples you see above are from Artmatic. I seriously lack coding experience for any consideration. All I have are ideas. I only script when I have to, especially in Maya but only simple stuff.
And... all that text above = please ignore. It's me just rambling on garbage about something I thought of. Now that I read it, it makes no sense, plus it's talking about two different things. And doesn't have anything to do with filterforge capping infinity. No that's something else. |
|||||||
Posted: March 16, 2013 7:40 am | ||||||||
SpaceRay
![]() |
OH, sorry that I thought that you have modified the script to get this example. YES, the famous and awesome Artmatic that is ONLY available for MacOS ![]() ![]()
well you are right on this, I mean on what you said above and not bad.
Well I thought that you did have much more experience and could do much more and had much experience as you said you have made filters inside Pixel bender and other coding projects too. by the way I found another cool thing with this hyperbolic tiling showing also the math lines externally in an artistic way ![]() ![]() |
|||||||
Posted: March 16, 2013 7:52 am | ||||||||
SpaceRay
![]() |
||||||||
Posted: March 16, 2013 7:56 am | ||||||||
Skybase
![]() |
Use polar coordinates in Photoshop. Make sure the image is a square, and the item is dead centered.
I only have experience coding up stuff that doesn't involve hardcore math. Like simple skin-binding rigs, randomization, a bit of lighting stuff and otherwise in Maya, a bit of color correction utility in pixel bender, but none of these are difficult to do compared to what's discussed here. |
|||||||
Posted: March 16, 2013 8:14 am |
Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!
33,710 Registered Users
+17 new in 30 days!
153,531 Posts
+39 new in 30 days!
15,347 Topics
+72 new in year!
20 unregistered users.