Ghislaine
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Posted: June 13, 2012 1:52 pm | ||||
uberzev
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Here you go.
Just so you know the conversion from the old offset is easy. Change any black inputs to -1 (50% gray becomes black) and leave the white as is. GF Spiral Dots Gen Fixed.ffxml |
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Posted: June 13, 2012 5:44 pm | ||||
Ghislaine
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Thanks a lot uber, I appreciate much your help.
There are 2 more things that I did not see before. There is another offset2004 output to the frame, I tried to change this obsolete offset by the newest but this does not give good result. The second thing is that I would like to change the obsolete bomber for the newest, but the particle 1 does not take the gradient. So I'm lost. I do not know what to do.
Not sure that I understand. I saw that you have changed the black for HDR. Is this what makes the difference with the newest offset? visit https://gisoft.ca |
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Posted: June 13, 2012 7:01 pm | ||||
uberzev
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Posted: June 13, 2012 7:13 pm | ||||
Ghislaine
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I'm glad for having understood. You're an ace uber and a very helpful person.
What I meant about the bomber is that it isn't impossible to input the gradient at particle. In the help components, it says that we have to add the particle adaptor if we have a frame in the subtree. I tried but it does not function, just to see this mark " ![]() visit https://gisoft.ca |
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Posted: June 13, 2012 9:07 pm |
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