Ghislaine
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Hi everyone ! Since few time, I cannot remapping a slider control how I need. Example : I put a 20 value at the end of the slider and check remapping. But this not functions. It still go until 100. What could I do, please ? Samething with the intslider control.
visit https://gisoft.ca |
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Posted: August 26, 2012 3:57 pm | ||||||||
Morgantao
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Yeah, that's kind of annoying sometimes, but that's how it works:
On certain nodes, you can't change the slider control to a different range of 0-100. Using the remapper will make 100 to 20. In that case, if the user sets the slider to 50, it will be remapped to 10. It basically works as precentage, so 100 is 100% of the max setting allowed by the remapper (In the above example, 50% of 20 is 10). |
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Posted: August 26, 2012 4:43 pm | ||||||||
SpaceRay
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Yes, I have found sometimes also some problems for remapping some controls on some nodes, and it depends and what component is and what you want to remap.
Perhaps you could put an example with a real component and what you are trying to remap and what happens when you try to do it, and show where you get the problem. I think it will be easier to see it and help better. |
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Posted: August 26, 2012 5:15 pm | ||||||||
Ghislaine
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Posted: August 26, 2012 6:52 pm | ||||||||
Ghislaine
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Posted: August 26, 2012 6:53 pm | ||||||||
Ghislaine
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Posted: August 26, 2012 6:54 pm | ||||||||
Ghislaine
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Posted: August 26, 2012 6:54 pm | ||||||||
Ghislaine
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Posted: August 26, 2012 6:55 pm | ||||||||
Ghislaine
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I will have to put in my description to do not set highter than 20. Hoping that users will read the description.
![]() Thanks guys for the replies. ![]() visit https://gisoft.ca |
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Posted: August 26, 2012 6:57 pm | ||||||||
Morgantao
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No, there's a way to limit it.
While in the editor, set the slider to 100, then in the remapper play with the max untill you get it to the way you want. Then set the slider to 0 and in the remapper play with the min untill you get what you want. That's it |
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Posted: August 26, 2012 7:05 pm | ||||||||
GMM
Moderator
Posts: 3491 |
Please note it is called a Remapper, not a Range Limiter ![]() |
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Posted: August 28, 2012 3:30 am | ||||||||
Ghislaine
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Thanks GMM. I tried all what this help gives, but without success for my results. Yes, it's written clearly but...
![]() visit https://gisoft.ca |
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Posted: August 28, 2012 9:58 am | ||||||||
SpaceRay
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When I told you to put an example, I was suggesting to tell what exactly are you doing to make this remapper and what settings do you have in your filter and what was happening before and after the remapping Perhaps you could take some screenshots to show it or in way that could be more helpful and undderstand it better so we could help you better. As said I have had sometimes also some problems when use the remapping although depends sometimes on how you are doing it, or/and what component and setting you want to remap.
Sorry that I do not undertand well what is the difference between Remapper and Range Limiter, although I think I know what you mean.
Yes it is written clearly and well, BUT from my experience, this does work in the same way for all the components and for all the settings, and I think there is also a strange mistery on some of them that I have still not discovered. ![]() Also is missing one special thing and that the screenshot in the help section show that when going to remap the setting it has a value of 20, so shouldn´t it be put at 0 value for it work better and remap it better ? or this is not important and needed? |
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Posted: August 28, 2012 1:00 pm | ||||||||
GMM
Moderator
Posts: 3491 |
I'm not sure you get the following idea: it is not a value that gets converted but the whole range. You can re-create the example from the screenshot yourself and see it in the Filter Editor. If you remap a 0-50 range onto a 0-100 one the input value will increase by 1 for every two ticks of the slider: if the slider is set to 10 it will yield the Roughness value of 5, if it is set to 20, the Roughness will be 10 and so on. |
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Posted: August 29, 2012 6:03 am | ||||||||
ThreeDee
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Posted: September 1, 2012 12:32 pm | ||||||||
Ghislaine
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Thanks a lot 3D, this will be very useful. I never used this component before, but sure it will be used a lot now then I know how to use it. I think that multiplie component must be the same thing 100 will become 500 (5 x 20) ?
![]() visit https://gisoft.ca |
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Posted: September 1, 2012 4:10 pm | ||||||||
Morgantao
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Yep. And for what you asked in the beginning of this thread, you can use the multiply method to get a slider that goes from 0 to 20, buy multiplying the slider by 5, and feeding the result into the distortion node. |
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Posted: September 1, 2012 6:20 pm |
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