TBH-1138 | ||||||||
Posted: April 30, 2013 10:47 pm | ||||||||
Skybase
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That's verryy nice!
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Posted: April 30, 2013 11:34 pm | ||||||||
Betis
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don't forget to adjust colors/snow based on elevation! looks awesome!
Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: May 1, 2013 5:54 am | ||||||||
TBH-1138 |
I'd do that, but I'd have to add mountain ranges first. As-is, this kind of noise generates mountains that look like someone splattered white paint on the terrain. |
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Posted: May 1, 2013 4:24 pm | ||||||||
TBH-1138 | ||||||||
Posted: May 2, 2013 1:03 pm | ||||||||
TBH-1138 | ||||||||
Posted: May 2, 2013 3:52 pm | ||||||||
TBH-1138 | ||||||||
Posted: May 2, 2013 10:19 pm | ||||||||
Indigo Ray
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Glad Earth doesn't have all those giant craters!
Have you tried using my vortex filter to help with the clouds? Cover the planet in hurricanes! ![]() |
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Posted: May 3, 2013 9:42 pm | ||||||||
TBH-1138 | ||||||||
Posted: May 4, 2013 8:43 pm | ||||||||
TBH-1138 | ||||||||
Posted: May 4, 2013 11:20 pm | ||||||||
TBH-1138 | ||||||||
Posted: May 5, 2013 1:41 am | ||||||||
TBH-1138 |
Lava planet made with glowing water.
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Posted: May 5, 2013 4:44 am | ||||||||
TBH-1138 | ||||||||
Posted: May 5, 2013 6:12 pm | ||||||||
Betis
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I would refine the clouds before submission, and probably work on the lighting too.
Use some real-references ![]() Notice the heavy blue cast from the atmosphere, the planets true colors are scattered and absorbed and replaced with the atmospheric glow. Also the water and shadows don't get very dark. Also you might want some real lighting phases in there (I have a filter just for that) http://www.filterforge.com/filters/8845.html But this is all constructive criticism, I think it's coming along nicely! ![]() Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: May 5, 2013 8:02 pm | ||||||||
TBH-1138 |
I see what you mean.
In this picture, the light is coming from behind the camera. There are no shadows in that kind of lighting. ![]() As you can see here, or by going outside at night, the dark side of a planet is pitch black.
That's awesome. The only reason I'm not using that is because I can't generate specular highlights with it. |
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Posted: May 7, 2013 6:15 pm | ||||||||
Betis
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you might be able to get specular highlights by messing with the curve... I'm not sure I haven't tried it for that. but also notice that the photographs hardly appear to have any specular anyway
Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: May 7, 2013 6:23 pm | ||||||||
CorvusCroax
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Those are great looking planets TBH-1138. You should totally release it!
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Posted: May 8, 2013 4:16 am | ||||||||
TBH-1138 |
Nope. I tried everything I could think of and nothing worked.
It's a subtle effect, but it definitely enhances realism. It all looks like solid rock without specular.
I would, but the clouds still need some work and I'm rendering some 4k planetary noise from an edited version of ThreeDee's snippet. It's been rendering for ~1.5 days so far. |
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Posted: May 8, 2013 9:33 pm | ||||||||
TBH-1138 | ||||||||
Posted: May 11, 2013 3:54 pm | ||||||||
TBH-1138 |
I think I'll call this done. Here's a planet from the randomizer.
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Posted: May 11, 2013 8:47 pm | ||||||||
ddaydreams |
Cool! I hope you left the glowing water feature in there. I liked that.
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Posted: May 12, 2013 11:21 am | ||||||||
TBH-1138 |
It's still in there.
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Posted: May 12, 2013 8:04 pm |
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