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beto33
Posts: 38
I found a beautiful image made in Processing 2.0 language
I'm trying to create a filter in Filter Forgue with no luck.
Can you help me?

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beto33
Posts: 38
I tried with a halftone- like method but the dark areas are made with black dots, not a completely black screen.
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ddaydreams
Frank Hawkins
Posts: 412
Filters: 1
Sorry no help, but I'm amazed that I can tell that's Bill Murry with so little visual info. Also looks more like him as a small image than when enlarged. HMMM
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Here's a very simple method to create a clean half-tone effect.

There are a bunch of other methods and they're much much faster but they have minor issues.

The use of the bomber does affect render times, but the results are much closer to how you want them. I set up a couple controls to get you started. The controls themselves are relatively simple to understand. If you have any questions, post em here for answers.

Bomber HalfTone.ffxml
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beto33
Posts: 38
OMG!!! smile:banana:

just what I needed!! thank you so much Skybase!!
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beto33
Posts: 38
now we have the dots.
but the lines that connect between the dots... I tried with the stripe-o-matic filter but with no luck.
please Skybase!! I know you can do it... smile;)
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
lol. Wait. I know YOU can do it too! What's the point of me doing everything for you.

So how about making it "homework".

While FilterForge can't inherently do what Processing does, we can still fake output using whatever method there is. In the end the output won't be the same but close enough I guess.

I figure I should start out by giving some hints.

If in any case you still can't get it, I'll just throw up a solution here.

The first hint: Thresholds and gradients, when combined, do much of what you want smile:)
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beto33
Posts: 38
Thank for the tip Skybase.
In fact, while experimenting (Im doing my homework.. promise smile;) ) I found new unexpected and cool results that lead me to new directions.

I tried a little with gradients.. now going deeper.
Regards from Mexico!!!
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beto33
Posts: 38
Skybase:
throw me a bone... I just don't get it.
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beto33
Posts: 38
Here is what I got so far.

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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Certainly doable.

Simple tip: Make the same spacing for the lines and the dots. So, if you have 20 dots, you need 20 lines for them to line up.

Advanced tip: You will need either Smudge (or Motion Blur) plus threshold to get the lines to extend from the first dot in any given line to the last one. Or actually a set of two of them, one for the left edge, one for the right. Consider this in-between step:

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beto33
Posts: 38
can you give me some advice to create a filter that creates something like that:

thanks in advance!
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beto33
Posts: 38
sorry .. here it is the image

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xirja
Idididoll Forcabbage

Posts: 1698
Filters: 8
The threshold is your friend, but mind the numbers on that and the tiles. smile;)

Test.ffxml
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http://web.archive.org/web/2021062908...rjadesign/
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xirja
Idididoll Forcabbage

Posts: 1698
Filters: 8
Many details to fine tune for the specific application, but the general concept is valid.

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http://web.archive.org/web/2021062908...rjadesign/
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beto33
Posts: 38
thanks xirja!! I want to point out that darker areas of the example have smaller patterns and brighter areas have bigger patterns. How this can be done?
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xirja
Idididoll Forcabbage

Posts: 1698
Filters: 8
Sure, ah, I think that's how it is. This was the image used:



Reverse the connections and invert the colors on the threshold, if need be.

Filter Forge is an experimental toolbox, and thats the mindset you need to have to make it a useful program. Or you can search through all user filters for a similar effect and then transform that to the desired likeness.
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http://web.archive.org/web/2021062908...rjadesign/
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xirja
Idididoll Forcabbage

Posts: 1698
Filters: 8
So, for example, the first problem you posed can be roughly solved with a filter in the library from 2006:



adaptive dots

General advice:

Try to get familiar with Filter Forge ( which might take a good many days! ), take the time to look through the library ( again, lots to go through ), find the best approximation to what you aim to accomplish, and then ask informed questions ( with examples of your progress ) as to what can be done to improve it.
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http://web.archive.org/web/2021062908...rjadesign/
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