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turner
Posts: 25
Hi all,

I've had FF for a bit but unfortunately haven't used it as much as I thought...

Anyway, back on a project where I need to use a few textures that I thought I'd be able to find.

Square concrete tiles was easy.

However, I need sitecast concrete walls like this:



where the individual segments are rectangular instead of square, and I want to fit it specifically into a space that needs it to be 1 unit high and 6 units long.

Can't seem to figure out how to do this.

Any help appreciated!
Thanks,
Andrew
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turner
Posts: 25
Anyone?
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CorvusCroax
CorvusCroax

Posts: 1227
Filters: 18
Use a gradient, connect it to a function (like impulse), use repeat to set the number of divisions.

You could also use the typical grid ('tiles) and then zoom to the size you want.... but that is not as nice, because the uneven zooming will result in uneven dividing line sizes.
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