SpaceRay
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I am still trying to guess and find what is the real seed or tiling that is used inside the FF kaleidoscope component
I mean how is cropped and cut the source image inside the FF kaleidoscope? For example, in the Wallpaper groups filters you can see clearly the seed tiling image that is used to cut the source image Reading the Kaleidoscope FF Help Page
So, really the question is what is the shape and size of the polygonal fragment that is used to cut the source image? (the light cyan shape of the example below)
So, if you choose for example TRIANGLE 1, how is the polygonal shape that is used? And then knowing how is the polygonal shape that is used, maybe can be known how is the tiling that is used Thanks very much for any possible help Here below is an example of polygonal shapes with the tiling that is created as result ![]() |
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Posted: December 3, 2020 3:43 am |
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