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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Noise Lab Spiderweb by Mytawalle - Here is an example of animation using 3D noise components with 360 frames the filter used is Noise Lab Spiderweb by Mytawalle

Please read also the important note at the end of this post.
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GMM wrote:
I personally recommend the new 3D noises:

https://www.filterforge.com/download/beta14/


Animated Noise example and description

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Animated 3D Noise Components Link to Animated 3D Noise Components help

Filter Forge 14.0 updates six familiar components from the Noise category: Perlin Noise, Blocks, Cells, Chaffs, Pyramids, and Techno. All these noise components can now be animated along the Z-axis to give authors more room for creativity.

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COLLECTION OF THREADS RELATED TO NOISE BASED FILTERS

As this an awesome new feature that can open a new world and change much what you can do now with animations I have decided to rescue the previous threads related to creating Noise based filters as they now can be modified and animated in FF 14

Sharing Noise 5 pages thread of collection of filters made with Noise that are available to download started by Skybase
There are many interesting and useful things here

WIKI Noise Lab excelent full long tutorial made by expert Crapadilla
In this Wiki you can learn many useful things and very well done

Noise Lab 5 pages forum collection of samples made with noise components in a cool and amazing way by Crapadilla and others
Here in this thread are available many useful and cool noise based filters

Filter Library Noise Lab filters already available by different authors
Here are many already made filters

Water Caustics Challenge

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Please if you may know another thread, filters,wiki or something related to Noise components they are welcome to put it here

Also here you can be able to show here any possible example of animated noise made in FF 14

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NOTE: IMPORTANT TO USE IT CORRECTLY
Be aware that if you are using any previous version of a filter that was done BEFORE FF 14, you must replace the Noise component with the new one available in FF 14 for it to work with the new 3D noises

and as told by Rachel as shown below, you also have to enable the checkbox of "Enable Phase" in settings of the Noise component

and do not forget that BEFORE you delete the old noise component, COPY the customized data settings included in the old component and put it in the new noise component of FF 14

Quote
Rachel Duim wrote:
The Enable Phase checkbox is not in the editor view. Instead it is in the lower left pane when you select the component.

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