uberzev
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Perfect for speaker grills, bubble wrap, oven doors, and extruded aluminum.
http://uberzev.googlepages.com/Hexago...ling.ffxml ![]() |
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Posted: June 20, 2006 8:50 pm | ||||||
Quasimondo
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Posted: June 21, 2006 4:02 am | ||||||
Lucato
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ahammmm, you saw my Bubble Wrap and was a new challenge for you to make them look hexagonal. hehhehehe ![]() ![]()
Quasi, I guess by using Tiles the circles positions seem squared way. In the Tiles Component if you look at the vertical spaces between circles and horizontal, they are different from each other. They don't have the same distances. Look into Uber filter to see how hexagonal superpose the lines. I am wrong Uber? |
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Posted: June 21, 2006 4:59 am | ||||||
Quasimondo
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Posted: June 21, 2006 5:32 am | ||||||
uberzev
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Posted: June 21, 2006 10:39 am | ||||||
Lucato
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Thanks Uber. I'll see what I can do. It won't be so soon to send the updates because I thought It was just replace the tiles by yours, but It messed the bump normal map. Rrrrrghghgh. The Tiles Component has the bevel and now I'll try to find it out. I mean, to make the bump normal map equal when using Tiles. Thanks anyway. Btw, FF team, the Tiles Component would have an option to act as Hexagonal too. |
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Posted: June 21, 2006 2:45 pm |
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