YOUR ACCOUNT

Login or Register to post new topics or replies
Lucato
FF addicted

Posts: 505
Filters: 39
Hi folks, by using Bricks Component we get to use the 'Bevel Width' slider to bevel the bricks. I'm wondering how we can bevel the mortar instead? Maybe It's a new challenge and also a suggestion to FF team to implement a 'Bevel mortar' slider in the Bricks Component. smile:)

I tried a lot of combinations with others components and etc, but I didn't get any result. Anybody has some tip to share?

Thanks in advance folks.
  Details E-Mail
CFandM
ForgeSmith

Posts: 4761
Filters: 266
Interesting I did get this so far.


Stupid things happen to computers for stupid reasons at stupid times!
  Details E-Mail
CFandM
ForgeSmith

Posts: 4761
Filters: 266
Here is the snippet


Motar Bevel.ffxml
Stupid things happen to computers for stupid reasons at stupid times!
  Details E-Mail
Lucato
FF addicted

Posts: 505
Filters: 39
Hey CFandM, you got It! Congratulations and thanks a lot for sharing It. Great solution! Thanks a lot.
  Details E-Mail
CFandM
ForgeSmith

Posts: 4761
Filters: 266
Heres one with a little more control. The bricks and the bevel size at the same time.


Motar Bevel.ffxml
Stupid things happen to computers for stupid reasons at stupid times!
  Details E-Mail
CFandM
ForgeSmith

Posts: 4761
Filters: 266
Quote
CFandM wrote:
Heres one with a little more control. The bricks and the bevel size at the same time.


The cool thing is also with this is connecting the control and slider in the pict below gives bevel shape control. Also works with tiles component

smile:D


Stupid things happen to computers for stupid reasons at stupid times!
  Details E-Mail
Lucato
FF addicted

Posts: 505
Filters: 39
Hey CF, based on yours, this one you get to control the bevel of mortar and bricks. smile;) Check this out:

Motar_Bricks Bevel.ffxml
  Details E-Mail
Lucato
FF addicted

Posts: 505
Filters: 39
Here is the image:

  Details E-Mail
Lucato
FF addicted

Posts: 505
Filters: 39
Btw, and exchaging the subject a little, FF team would add one more 'Load attachment' input. One for image and other for ff file. So, we would post both in the same post. smile;)
  Details E-Mail
CFandM
ForgeSmith

Posts: 4761
Filters: 266
Quote
Lucato wrote:
Here is the image:


Nice, just the little bit that I have played with this I know that the tiles also work in the same fashion smile:)
The others I have not tried yet.

Quote
Lucato wrote:
Hey CF, based on yours, this one you get to control the bevel of mortar and bricks. Wink Check this out:


Cool its a multi-effort filter.
Stupid things happen to computers for stupid reasons at stupid times!
  Details E-Mail
CFandM
ForgeSmith

Posts: 4761
Filters: 266
I added to Motar_Bricks a bevel shape and bevel depth. smile:)
Heres a pict.


Stupid things happen to computers for stupid reasons at stupid times!
  Details E-Mail
CFandM
ForgeSmith

Posts: 4761
Filters: 266
Here is the FF file.

Motar_Bricks Bevel.ffxml
Stupid things happen to computers for stupid reasons at stupid times!
  Details E-Mail
Vladimir Golovin
Administrator
Posts: 3446
Filters: 55
Quote
Lucato wrote:
Btw, and exchaging the subject a little, FF team would add one more 'Load attachment' input.


Yep, that would be nice, but unfortunately the current version of the board doesn't allow multiple attachments (hopefully they'll implement this in future releases).
  Details E-Mail
Lucato
FF addicted

Posts: 505
Filters: 39
Quote
Vladimir Golovin wrote:
Yep, that would be nice, but unfortunately the current version of the board doesn't allow multiple attachments (hopefully they'll implement this in future releases).


I see, thanks. Maybe you can request that to them. smile;)
  Details E-Mail
byRo
an Englishman in Brazil

Posts: 138
Filters: 8
Quote
Lucato wrote:
Anybody has some tip to share?


I used three separate brick patterns:

Brick 1: Ordinary brick stuff;
Brick 2: Mortar width 0%, Bevel width 100%.
Brick 3: White / black - mortar / brick mask.

The trick is to use the outer part of Brick 2 as if it were the mortar bevel. Applying a levels adjustment with the white point set to the overal mortar width, the mortar bevel becomes a black / white gradient (nice to play with smile:D ).
Brick 3 is used to combine the "normal" Brick 1 with the mortar bevel from Brick 2.

Rô

_________________________________
My favourite question is "Why?".
My second favourite is "Why not?"
  Details E-Mail
byRo
an Englishman in Brazil

Posts: 138
Filters: 8
and the filter.....

Mortar uvn Bricks.ffxml
_________________________________
My favourite question is "Why?".
My second favourite is "Why not?"
  Details E-Mail
byRo
an Englishman in Brazil

Posts: 138
Filters: 8
More fun with brick bevels....


_________________________________
My favourite question is "Why?".
My second favourite is "Why not?"
  Details E-Mail

Join Our Community!

Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!

33,711 Registered Users
+18 new in 30 days!

153,531 Posts
+39 new in 30 days!

15,347 Topics
+72 new in year!

Create an Account

Online Users Last minute:

24 unregistered users.