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Digital Smith
A Digital Smith

Posts: 37
Filters: 20
Filter forge can projection map an image into UV space allowing a seamless bridging of annoying seams


Example: a projection on a synthesized object (object was faked in Filter Forge)


to map a texture to an objects UVs,

Bake out a texture from x, y, and z gradients (not sure how to explain this)
here is an example of a cube


this give you the XYZ location of each pixel in the UV map

here is the baked map for the default Second Life male head


Here is the projected result


here it is in applied to the original mesh in a 3d application


Mesh with an unmodified checker board pattern applied to show UV seams and varying resolution


project UV.ffxml
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Totte
Übernerd

Posts: 1460
Filters: 107
Jim, this is really cool work. I saw this before (but had problems replying from my phone, went out of signal, then forgot it).
- I never expected the Spanish inquisition
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