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Boba_Fett
Boba_Fett
Posts: 2
Well I've didn't figured it quite out yet but is there a way to add your own shaders you created like normals, specular, displacement, Ao, etc to a filter ?

If so how do i do this, as i couldn't change the image i was working with.
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jitspoe
Posts: 189
Filters: 27
The only way I know of is to put multiple images on a single image (example: divide it into quarters with 4 images), then use scale/offset. I don't think you can use normal maps directly, but you can use specular maps to adjust some of the reflectivity settings. The next version of filter forge will support multiple images, though, which will be cool.
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Boba_Fett
Boba_Fett
Posts: 2
so make a big image with the 4 images on it ?

And cool that in the next version it will have support, hopefully browse support and that stuff, it would be also nice if it would have support for self created shaders like the stuff i named above.
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