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KGtheway2B
KGtheway2B

Posts: 660
Filters: 34
even easyer tile by voldemort
http://www.filterforge.com/filters/1924.html

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KGtheway2B
KGtheway2B

Posts: 660
Filters: 34
Ooh awesome, is this faster than the flex tiling one?
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voldemort
voldemort
Posts: 872
Filters: 649
Quote
KGtheway2B wrote:
Ooh awesome, is this faster than the flex tiling one?


In a nutshell no they are about the same but illustrate 2 different methods of achieving the same thing
whenever I can I use this mehtod because I find it faster and easier to impliment but there are times when Ubers method is preferable
If you look at this filter
http://www.filterforge.com/filters/5571.html
I didnt even use my own technique because in this instance Ubers mehtod was superior
It all depends on your needs but atleast it gives you options
lets all whine for a wine port
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Nice!!! smile8) smile8) smile8)

I can't wait for FF to implement a proportional profile gradient.....seems like half the filters in the library now would benefit from it..... smile:devil:
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
Quote
StevieJ wrote:
I can't wait for FF to implement a proportional profile gradient.....seems like half the filters in the library now would benefit from it.....


amen to that!
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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drs
drs
Posts: 7
Will there be a version that works in 32bit/c
Currently the filter works nice, but clips any value over 100%.
Best
DRS
drs
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SpaceRay
SpaceRay

Posts: 12302
Filters: 35
Please, drs could you explain it more and give some possible example of what happens with any value over 100% ?

If you give more information perhaps could help.

There is a similar filter that is updated for FF 3.0

http://filterforge.com/filters/10261.html
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drs
drs
Posts: 7
The simple answer is given from the support to me (thanks a lot) that exactly was the missing Information:

Please go to Filter Forge menu > Filter > Anti-Aliasing and uncheck the "Clip HDR Before Averaging" option -- this might help.

Best regards,
Filter Forge Support

The values over 100% are not clipped and the file works for any further 32bit/c work. Great.
drs
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