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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Stained Glass Generator by Zep Palen
http://www.filterforge.com/filters/11823.html

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Cool and good that this is already available and like much what you have done here.

I think that the most important difference here is that you can load shapes, masks and also texts (from black and white designs) and they will converted to this stained glass effect and making a variable tesselation on the outer part and more complex in the inside

Here are two examples that Zep Palen have shown already in this thread





Like very much the idea and the possible uses this can have when loading a already made black and white design and you can get something like the example shown here above
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Mardar
Graphics Junkie

Posts: 688
Filters: 61
Beautiful filter Zep Palen. smile;)
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Zep Palen
Posts: 47
Filters: 10
Thank you both. I hope it is useable.

I noticed that the uploader changed the outcome of my presets that I uploaded so it looks much different than the presets that comes with the filter.
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Burt
Random Old Guy
Posts: 333
Filters: 12
That is very nice looking. smile:)
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Tepearley

Posts: 92
Filters: 9
This is so beautiful!
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EAdams

Posts: 447
What a beautiful filter! The ability to import a black and white image makes it possible to create stunning images with designs in the stained glass like the ones posted by SpaceRay in this thread above. I think the filter would have many more downloads if this functionality were immediately obvious from the preset screenshots on the main filter page.
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ddaydreams
Frank Hawkins
Posts: 412
Filters: 1
I like this filter much :)Thanks for making it:)
Is there a way to have the background not be all the same pattern,so that each cell would have different oriented piece of glass, not only a different color, but different pieces, possibly arbitrarily rotating the contents of each cell so it breaks up the pattern?

Probably be slow but wondering if you tried it.
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EAdams

Posts: 447
I tried to upload my first attempt at using this filter, but the links aren't working.
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Zep Palen
Posts: 47
Filters: 10
Thank you all. I am happy to hear you like it.

ddaydreams: Yes I actually tried that (something similar) and it made a 5 x rendertime with tha, but I am working on some other way doing it without it adding too much rendertime.


EAdams: What links do you mean?
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ddaydreams
Frank Hawkins
Posts: 412
Filters: 1
Zep Palen to ddaydreams: Yes I actually tried that (something similar) and it made a 5 x rendertime with tha, but I am working on some other way doing it without it adding too much rendertime.

Thanks for the reply, I hope that you find a way to do it.
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EAdams

Posts: 447
To Zep Palen: I meant the link to my image wasn't working. I had to upload my image to a different photo hosting site to obtain a usable link. Now it seems to be working. Love this filter!

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Zep Palen
Posts: 47
Filters: 10
EAdams Good that you made it Work.

Cool one with the ankh. I assume that you made this of 2 different renderings since you have both red and yellow?
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EAdams

Posts: 447
To Zep Palen: I could have used two renderings to get the two colors, but instead I simply used my original drawing of the ankh as a inverted mask on the red rendering and changed the color of the ankh with a hue adjustment in Photoshop.

It was worth updating to FF4 just to be able to use this one filter! Thanks again. smile:)
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Ghislaine
Ghislaine

Posts: 3142
Filters: 270
Nice filter Zep ! Love it ! smile:)
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Zep Palen
Posts: 47
Filters: 10
Ghislaine. Thank you.
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Well I have made some examples using some black and White images from Google

Chess pattern rotated spiral

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Concentric circles target collage

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Some artistic black drawings

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
and here is in more detail

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
All the above ones are using Preset 1 and this one here is using preset 5

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Using Preset 6 and modified some settings

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Using some black and white stripes

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Thanks very much for making and sharing this filter

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
After the 7 examples I have put above I want to suggest that the image loading of the black and White could be perhaps better at the beginning and not in the middle of the filter

Also there could be an invert option checkbox together and after the color control, so you can invert the black and white image you are loading, so this way you do not have to prepare exactly the image for the filter, although this is not a problem.
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Zep Palen
Posts: 47
Filters: 10
Good to see those various examples.

I agree that an invert checkbox would be a good thing and I will add that to the next version.

I will however still keep the Image loading function where it is now. I prefer having "related" controls "grouped" together.

I will also add an "outer frame" option so that an outer frame can be added with same thickness as the master cell joints.
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EAdams

Posts: 447
I am looking forward to the outer frame option. I have been playing around with the controls and find that decreasing the luminosity slider to around 73 and increasing the brightness to around 250 gives me a much more pleasing starting point than the default presets (in which the glass is rather dark and dull. This makes the glass look like light is shining through it. I also tried out doing different colored renderings to use together, and it is so quick. This filter remains one of my favorites.

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Zep Palen
Posts: 47
Filters: 10
EAdams it looks good.

I was wondering if I should make Hue, Sat and Lum controls for each cell section. Then you would not have to mask anything in PS after.
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EAdams

Posts: 447
I find the current controls to be quite fine. The bump map is also great to use as a masking help, so masking is not a problem at all.
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EAdams

Posts: 447
I hope that the outer frame option is still being planned for this filter. With the filter as is, I experimented with adding a black frame to the original image (in the example below a simple black shape on a white background), thinking to crop out the frame afterwards, leaving the encircling joint around the image. This didn't turn out well because the crop doesn't leave a natural-looking outside edge.

Original image:


Filter render:


After cropping:


It is possible to render a nice-looking outer wire frame by adding just a thin black outline around the original image instead of a thick frame as in the example above. I haven't yet experimented with different thicknesses at different resolutions to see what works best.

If the filter ever is updated, I would like to see the default previews replaced with more vibrant ones. This great filter is really underselling itself because the previews are so drab smile:(
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EAdams

Posts: 447
This is still one of my favorite filters. The output is stunning with the right amount of post-processing to brighten up the glass and simulate backlighting.

I am still hoping there will one day be an update making the presets brighter and adding an option for the outer frame. smile:)
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Yes, good filter.

EAdams. Your last images are really nice. Also the choice of the original subject is interesting: I like the shape. smile;)
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Quote
EAdams wrote:
Filter render:


Great and well done EAdams, this shows very well, how this filter works and what can be done by loading a black and white image in the color control specific place.
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Oh! I had forgotten about this cool and very good filter and the excellent effect given



The Silver simulation of the edges looks really realistic and well done and in organic style, and the best is the excellent way it does the variable tesselation with different sizes of holes in such great way

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
But the real beauty and clever and amazing thing is that this filter allows you to create custom based shapes based on black and whites source images loaded in the color control

here is this image in black and white loaded

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
And here is the result from this filter using multi color

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
and this other one

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
And thi sis the result in multi color mode

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
and this is the same settings but only in green

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
And using Preset 1 without multi color unchecked to be dark red

You can see here that using preset 1 settings the white areas have bigger holes than the black areas from the original source image above

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
and to see more clearly the real difference between Black parts and white parts loaded in the color control here are some simple stripes

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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
and here is the result with preset 1 with one color, where you can see that plain white areas have much bigger holes than black areas

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