jffe | ||||||
Posted: June 25, 2007 2:38 am | ||||||
jffe |
I like the fold lines and wrinkles options, good details. I know there's a couple other blueprint filters, but this one is looking good, and may have more/different detail. Good stuff, me likes.
![]() jffe Filter Forger |
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Posted: June 25, 2007 2:39 am | ||||||
ronviers
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Thank you!
![]() @ronviers |
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Posted: June 25, 2007 2:46 am | ||||||
CFandM
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Cool I can start on those FF filter blueprints now..
![]() Very nice filter ronviers.. ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: June 25, 2007 6:23 am | ||||||
StevieJ
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Another excellent one!!! Nice use of noise for the overprint effect
![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: June 25, 2007 11:42 am | ||||||
Presidio
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Yet another amazing filter from you Ron!
Love the way you think!!! And I never know what you're going to come up with~ YOUZA Filter!!!! ![]() ![]() ![]() ![]() ![]() |
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Posted: June 25, 2007 12:39 pm | ||||||
Kraellin
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interesting filter. might be interesting to combine this one with sheri's 'technical drawing' one.
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: June 25, 2007 1:58 pm | ||||||
Torley
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Posts: 303 |
I like the slightly "dirty" look this one has. Looks like there's some mottling over the surface in some of the presets — that sort of noise always goes down well with me. *downloads*
I'm enjoying using Filter Forge to create http://torley.com/textures |
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Posted: June 25, 2007 8:04 pm | ||||||
Darth Axel 007
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Make it seem like it is on paper so it's realistic, such as crumpled effects etc and add an option for a colored border.
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Posted: June 26, 2007 1:47 am | ||||||
ronviers
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Hi Torley - after reading your comment I decided to do this one: http://www.filterforge.com/filters/3299.html If it does well I owe it all to you ![]() Thanks @ronviers |
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Posted: June 26, 2007 3:39 am | ||||||
ronviers
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Hi Darth Axel 007 - thanks for the suggestions. I don't know how to crumple paper yet. I tried it once but just by using CS2 not FF and it didn't go very well. There is a slider for a macro level distortion that is supposed to make it look like it is rippled but it could be better. ![]() @ronviers |
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Posted: June 26, 2007 3:44 am | ||||||
David S
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Posted: July 10, 2007 7:32 pm | ||||||
David S
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Posted: July 10, 2007 7:33 pm | ||||||
ronviers
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David I'm so proud!
![]() ![]() ![]() It just occurred to me that I may be able to get better performance from my edge detector if I add a contrast component. Keep an eye out for an update. I wish I had that scooter. I used to have a Cushman Eagle many years ago. ![]() @ronviers |
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Posted: July 10, 2007 8:24 pm | ||||||
David S
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I kinda liked it 'cause it looks like the print machine is running out of ammonia. David |
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Posted: July 10, 2007 10:23 pm | ||||||
StevieJ
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Nice sample pic
![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: July 10, 2007 10:28 pm | ||||||
ronviers
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Now that you mention it I agree. Maybe I should add controls for that.
![]() BTW, the update has been submitted. Thanks! ![]() @ronviers |
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Posted: July 10, 2007 10:29 pm | ||||||
jffe |
The oversize copier (not blueprint, just black ink, but blueprint sized) at Kinkos always had those vertical streaks in it ironically enough. Those machines were lame, but way cheaper than real blueprint copiers I guess.
jffe Filter Forger |
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Posted: July 11, 2007 2:01 am | ||||||
ahimsa
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This will come in handy.
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Posted: July 11, 2007 6:25 am | ||||||
ronviers
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Thanks ahimsa, be sure to let me know if you need something changed.
![]() @ronviers |
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Posted: July 11, 2007 6:29 am | ||||||
ahimsa
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I like how it looks right now, but if I see something else I might need it to do I will let you know.
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Posted: July 11, 2007 6:32 am | ||||||
ahimsa
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I need to find the morphing scroll and make a blueprint on it with this and add a coffee stain. This will be fun.
Just have to remember which site has that scroll. ![]() |
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Posted: July 11, 2007 6:43 am | ||||||
Carl
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What did you do - [ you competing with me now at how long a filter can stay on average LOL ]
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Posted: October 17, 2007 1:14 am | ||||||
ronviers
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I replaced something like twenty components with four. So now it works better and faster. ![]()
I may be the only one that thinks average is successful. I don't think this one will ever go low or high - it has found its level. One more week until your new computer arrives - you must have ants in your pants. ![]() @ronviers |
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Posted: October 17, 2007 1:25 am | ||||||
jffe |
One of the blueprint filters on FF is bound to go HU eventually, I'd bet a fiver one does by this time next year, and there's no reason it couldn't be this one eh.
![]() jffe Filter Forger |
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Posted: October 17, 2007 1:38 am | ||||||
Carl
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Hehe it will be so nice to have ff not black out the screen from render overload - 8 days to go but who's counting ![]()
We will hold you to that prediction ![]() |
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Posted: October 17, 2007 1:44 am | ||||||
ronviers
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Thanks jffe but this one is a little slow. Slow seems to be a death knell for EP or HU rewards. ![]() @ronviers |
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Posted: October 17, 2007 1:49 am | ||||||
jffe |
----It's not that slow really, and you could try replacing the Chaffs with Perlin Noise, and maybe just skip the Scan Lines Density control and lose that Perlin Noise component. Those 2 changes would probably speed it up 20% or more, and if you tweaked the Perlin Noise (replacement for the Chaffs) the whole thing would probably look 95% the same as it does now. ![]() jffe Filter Forger |
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Posted: October 17, 2007 12:46 pm | ||||||
ronviers
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Those sound like good ideas. I’m not as enamored by it as I was when I made it so it would be a good time to take a detached look at it. Maybe I can go through it this weekend.
Thanks ![]() @ronviers |
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Posted: October 17, 2007 3:23 pm | ||||||
ronviers
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Hey Carl or Steve - or anyone else that might have an opinion...
A friend of mine is asking for a recommendation for a low cost vector program for doing some blanket designs. She does not want something as complicated or expensive as AI but that is the only one I know about. Does anyone know of a low cost alternative to AI? I found this: http://www.corel.com/servlet/Satellit...0981051929 but at a thousand bucks, it's hardly low cost. @ronviers |
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Posted: October 17, 2007 3:25 pm | ||||||
StevieJ
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Paint.Net and/or Gimp are both free and might do it for her......but you have to install Framework.Net 2 first.....which is also free....
Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: October 17, 2007 4:03 pm | ||||||
ronviers
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Thanks Steve, I have not downloaded them but according to Wiki:
http://en.wikipedia.org/wiki/Paint.NET http://en.wikipedia.org/wiki/GIMP they both look like bit pushers - she is needing a vector app. My interpretation of their use may be incorrect so let me know if I missed something. I will keep looking around. I wonder what ever happened to Freehand? I will check to see if that one still exists. Thank you ![]() @ronviers |
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Posted: October 17, 2007 4:37 pm | ||||||
ronviers
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It seems Adobe bought Freehand years ago. It is still sold but not supported or updated. I gave her this link as one possibility:
http://cgi.ebay.com/New-Macromedia-Fr...dZViewItem @ronviers |
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Posted: October 17, 2007 4:47 pm | ||||||
Crapadilla
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Did you check http://www.inkscape.org/ already? --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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Posted: October 17, 2007 4:51 pm | ||||||
ronviers
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That looks perfect... Thanks! ![]() @ronviers |
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Posted: October 17, 2007 4:55 pm | ||||||
Kraellin
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i didnt look these over too much, but you can try here: http://sourceforge.net/search/?type_o...rds=vector
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: October 17, 2007 10:56 pm | ||||||
StevieJ
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Sorry Ron, I read that too fast and misplaced the "vector" part
![]() ![]() If interested in fills, there's another freebee called "Texture Maker" that's pretty good..... Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: October 17, 2007 11:59 pm | ||||||
jffe |
----I actually kind of like the original version better overall looks-wise and range of looks-wise, ideally, you could come up with a faster version 1.5, that would combine what you did with V2, with the original version only sped up a hair. It's no big deal, but there's no reason you can't sculpt the best blueprint filter on FF eh, someone is going to. ![]() jffe Filter Forger |
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Posted: October 18, 2007 12:13 am | ||||||
ronviers
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Thanks Kraellin - that sourceforge sure is cool. a little like tucows.
I like Texture Maker but I have hardly opened it since finding FF. I think it would be a little beyond her abilities though. Thanks @ronviers |
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Posted: October 18, 2007 12:13 am | ||||||
ronviers
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Hey me too! I thought it was just me though. I think you're right about needing to get the old look back - maybe I can do it with a levels node out of the edge detection components. That's the problem with coming back to an old one. It is difficult for me to get my head totally back inside the process. Sometimes it seems like nodes don't do anything at all then I find out later they had an important role. Thanks a lot. ![]() @ronviers |
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Posted: October 18, 2007 12:22 am | ||||||
Kraellin
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![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: October 18, 2007 1:24 pm |
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