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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Spherify/Un-Spherify uberEDITION v3.0 by uberzev
http://www.filterforge.com/filters/1762.html

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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Time to put this into test...

I tried to make a "light rays" filter with the earlier versions, but it turned out that the "spherify" part wasn't accurate enough.

Let's see how it works out with the uberEDITION.
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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Yes, the spherification is accurate -- fantastic!

(And the method you used to create the angle gradient is a work of art in itself!)

Most awesome work. Thank you.
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Time for me to buckle down and update about 100 of my filters that use this.. smile:D

Another nice update to an essential part of snippeting... smile:)
Stupid things happen to computers for stupid reasons at stupid times!
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Sjeiti
sock puppet

Posts: 722
Filters: 71
Just one point... I noticed the Frame component in there. This will break any filter with size/pixels lower than max. Maybe you should remove the Frame and insert a Tiles and a Caleidoscope.
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Quote
Sjeiti wrote:
Maybe you should remove the Frame and insert a Tiles and a Caleidoscope.


+1
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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