Vladimir Golovin
Administrator |
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Posted: February 19, 2007 4:50 am | ||
Vladimir Golovin
Administrator |
Wow, nice one! I'd assign some of the finer-grained variations as a default preset.
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Posted: February 19, 2007 4:50 am | ||
Vladimir Golovin
Administrator |
I'm not sure why do you need a HighPass before Blur -- this slows the rendering and has no visible purpose. Also, the Surface Height was too big, this would result in bad normal maps. Here, I've modified the filter a bit:
Textiler VG.ffxml |
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Posted: February 19, 2007 4:56 am | ||
Ludek Matousek
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1. Thak you
![]() 2. I try remove a HighPass before blur and look for this change. I still learn work wit this software now .. ![]() ![]() |
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Posted: February 19, 2007 5:38 am | ||
Crapadilla
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There's still room for Distortion, Distortion Roughness and Distortion Scale controls on the filter settings tab...
![]() --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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Posted: February 19, 2007 11:13 am | ||
Kraellin
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very impressive!
i would think you could also do chain armor using that. just go a bit wider on the weave. If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: February 19, 2007 1:41 pm |
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