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Kraellin
Kraellin

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the pattern shape is adding that crosshair? how odd.

and you're welcome. i dont mind too much, as long as someone isnt taking me for granted. i do tend to get ideas or learn something when i tear into someone else's filter, plus i do enjoy making some mods. so, it's not much of a bother smile:)

btw, i definitely like the tighter grain ones. much cleaner and you dont see too many softwood inlays, anyways.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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ronviers
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Quote
Kraellin wrote:
it's those high passes that are slowing things down. since you are basically just using the high pass as a sort of threshhold


I am using the high pass to bevel the edges of the inlay. smile:)

Quote
Kraellin wrote:
the pattern shape is adding that crosshair?


The pattern shapes grain is easier to see on this one. Notice how the run of the grain conforms to the pattern.

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ronviers
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And on this one, all the grain is running vertical.

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ronviers
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The cross hair is the bevel that would be there if the inlays were cut to meet at the center.
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ronviers
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CFandM wrote:
You could even make some cool looking shields with that.

I gave the shields a try but so far they really suck. Way to awful to post a sample.
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ronviers
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This sample is better for comparison because the only difference is the Patter Shapes Grain option.

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Kraellin
Kraellin

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i like those last two. very natural looking.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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ronviers
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The best way to make it be a shield may be to make it image based.

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ronviers
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Obviously it needs a *lot* of work. I'm basing the separation on a combination of saturation, and value that is not saturation, but it could be anything.

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ronviers
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Here is one that looks, you know, sort-of shieldy – if you use your imagination. smile:bunny:

I think I'm going to abandon the image based thing and go back to kscope.


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ronviers
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Here is a culdesac for your collection Craig.

inlayImage b.ffxml
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Kraellin
Kraellin

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thanks, ron smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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ronviers
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What about the usefulness of this arrangement. Here is a tile from a newly added option called base/inlay - this is the base.

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ronviers
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That is just simple parquet.

Here is a tile with inlay, but notice how the base separation of the inlay has the plank bevels from the base tile.

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ronviers
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This would make it easy to have the inlay patterns as borders around the floor or walls of a room or one-offs in a wall.

Something like this:

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ronviers
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I should have selected a more even distribution for the base grain, but I think you can see what I mean.

Here is a sample of the Pattern Shapes Grain option. Notice that the parquet planks only cut into the base inlay - giving the illusion that the inlay is set into the floor.

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Kraellin
Kraellin

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Here is a tile with inlay, but notice how the base separation of the inlay has the plank bevels from the base tile.


i dont follow this. i dont see any bevels.

the borders thing is a cool idea smile:)

If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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ronviers
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This example shows it more clearly – plus I was not doing the intersection of the bevels correctly in the previous example. The green arrows show where the bevels for the floor planks are and the red arrow shows how the inlay bevels do not overlap.

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ronviers
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Here is the base parquet for the previous example.

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ronviers
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I was hoping to make it look like someone had gotten down on their hands and knees and carved the inlay into a floor. smile:|

Here is where it is now.

inlayH.ffxml
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ronviers
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I made a lot of changes. I had to shift the grain from v to h in order to facilitate the bricks component. I also integrated the hard and soft woods into the Grain Definition slider.
I broke out the base planks for separate control - hated to do that but the inlay needed to have a greater range than the base planks.
I also had to remove the intense color option because it was incompatible with the color selections of the soft mode. Iow, it required a completely reselecting all the colors.
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ronviers
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Midnight was my self-imposed deadline to finish it, and it still needs a ton of tweaking, so I'm putting it aside for a couple of weeks - this time I mean it. smile:) I have another project that is far more important.
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ronviers
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I was going for a sort-of gold inlay look. I made it too slow to tweak so it's not any fun anymore. smile:evil:

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ronviers
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Here it is for your collection if you want it Craig.

inlayBand b.ffxml
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Kraellin
Kraellin

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you do come up with some good stuff, ron. and thanks for posting the filter! but, what, i mean, why dont you publish some of these in the library rather than just on the forum? and again, thank you smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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ronviers
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Thanks Craig. smile:)

Quote
Kraellin wrote:
why dont you publish some of these in the library

I enjoy making them but it's just too time consuming to finish them. If I do any finishing it should be updating some of my old filters. Besides, this recent spate of weaves is throwing my gallery all out of whack - they are just so much fun I can't stop making them. smile:D
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Kraellin
Kraellin

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they are just so much fun I can't stop making them.


hehe, so say we all smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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ronviers
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I noticed I made a mistake separating the gradients. Here it is corrected - not saying this is a great method but at least it is what I intended to do. I'm sure there is a faster way of doing this.

splitGradientx6.ffxml
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ronviers
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I had a snippet for this not long ago but I pulled it because I did not feel comfortable demonstrating how it should be done when I know so little about it. One of these days, I may peek and see how Crapadilla does it. smile8)

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ronviers
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Take a look at this. I just combined, plugging in several of uberzev's snippets, with Crapadilla's radial mosaic idea, to get this. I only had time to add the outer ring of tiles, so all the center is just grout, but if I had more time I think I could get it working. Each of the radial rows rotates independently. smile:)
Maybe in a few weeks I will pick it back up - gotta get back to work. smile:(



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