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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
mw_Studio Light_Ring by marwyn
http://www.filterforge.com/filters/11175.html

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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Oh sweet, these are pretty cleaver. I've gone and modeled all the lights in Maya before for my own lighting kit, but I never thought about using textured surfaces for the same purpose.
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
I like the concept of these "Studio_Light" generators, but to be really usable they need one thing: HDR!

My suggestions/wishes:

- Please allow the user to input HDR colors in your color controls.
- Provide Alpha channels for reflection card use.
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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MKBreuer
MKBreuer
Posts: 126
Filters: 47
Yes!...I have done, but now I must wait to submit it. smile:)

The Update include
> HDR Colors / Alpha Transparency / Level- & Bias-Control
Just simple, but not simpler. (A.E)
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