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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Cool, interesting, weird and beautiful artistic effect you have done here, good idea and well done.

Curious effects can be done with selected images, for example here is a Zebra through this filter

1 - The Blobby effect using preset 4
2 - After this is put on a diet using preset 2 smile:D
3 - Or you can also give a fractal artistic diet using preset 5
4 - This is a curious and also interesting effect using custom settings and reducing iterations to 1

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Is curious how using a transparent background image versus using the same image with a white background changes the result smile:) (as it happens also in many other filters) that is not something wrong, just different effect.

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Although not always is the same as using the the preset 4 or 6 gives nearly the same result, probably because these are using the "invert" checkbox activated.

By the way I like how the filter is possible to simplify much the original source photo in the one with transparent background that has sharp and defined edges VS the white background one that have like some slightly glow edges

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
And this can be good also in some way as a simplifier that could make a complex photo look much different and picking up just the essential shapes and colors

This is using preset 5 and you can see how it looks at the left the original source

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
and the same as the above one here but using preset 2 with some hot volcano lava and like how the result looks

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
And using the fractal like preset 4 and selecting a good photo you could also create in some way a fractal like style when the contrast of the colors are high and the are very different

For example, in this one is a red wall with splattered and cracked peeling white paint (seen a little at left) and you get something like a white fractal over red background

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
And here is another peeling paint texture (seen at the left) and using preset 2 got this unusual organic effect that looks very good and is very different from the original source image

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
and sometimes it looks like the photo is converted to something like a cotton texture

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
And here is a conversion using custom settings to get this nice abstract result

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
or this other custom settings abstract mostly green texture

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
and this Red Gerbera Flower with Black and white background that looks like white cotton with black ink shades

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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Love the results of this one Skybase.. smile:)
Stupid things happen to computers for stupid reasons at stupid times!
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Fun tip: the structure of this filter is applicable for many different effects using the iterator. Since the structure basically averages numbers you can try different distortions on a per iteration basis. For example: try rotating the image per iteration (super simple). Also try: geometric means. Multiply result with the previous result for every iteration, then replace the divide node with the root node. Set the degree to the number of iterations (try experimenting with different values. It can result in pretty fun stuff.)

Other tips: values for distortions need to be relatively small. The method I'm using doesn't use the position node to create values that equally distribute between each other. (This method honestly is faster as iteration counts go up. It simply doesn't need additional calculations.)

I take it these kinda sound technical... but they're just... simple modifications!
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Indigo Ray
Adam

Posts: 1442
Filters: 82
Wow, we independently made almost the same filter. Although mine was by accident. smile;)
Beta Gallery
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Quote
Skybase
For example: try rotating the image per iteration (super simple). Also try: geometric means. Multiply result with the previous result for every iteration, then replace the divide node with the root node. Set the degree to the number of iterations (try experimenting with different values. It can result in pretty fun stuff.)


OH Yes! I understand it all very well, super simple and super easy, smile;) smile:D

BUT really this is easy to understand for skilled, experienced and with good knowledge of filter forge as a lot of you already are and can understand it very easily, but not like me that I still have to learn a lot of FF and is still struggling to get something done.

This remembers me in some way what happens in the Big Bang Theory TV series when Sheldon try to explain things to Penny as they are very easy to understand for him and also for his other physics friends but not for Penny or any other not involved with complex physics.

Or also like when I try to explain something about using Windows to my mother, and for me is something super simple, basic and easy, but not for her that have a basic knowledge of how windows works,

Quote
Skybase

I take it these kinda sound technical... but they're just... simple modifications!


Yes, sorry, thatthis sounds technical, at least for me, even if thy are simple modifications and easy to do for some good filter forgers

Please, do not get me wrong, it is NOT your problem at all, and it is just a joke I wanted to put, is not at all your fault, and you do not have to explain everything for everyone, and of course that I am not asking that you change they way you explain things, is it is only me that I still do not have enough experience to understand it, although I am trying to learn, and with time and practice I will do it.
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Indigo Ray: haha... darn... I definitely knew about it but I didn't realize the methods were similar! I think as I was experimenting in a similar fashion.... This filter actually derives from the swirly sun texture filter I made also in the same beta thread. Just that I swapped out the noise distortion in favor of the reflection node.
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