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DJI
Official Bologna Tester

Posts: 4583
Filters: 257
Artistic : PolyFlow 2 by Ramlyn
http://www.filterforge.com/filters/13174.html

"Art is quite useless." Oscar Wilde
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DJI
Official Bologna Tester

Posts: 4583
Filters: 257
Hey! Good stuff man! smile:) So here's original#1. It's from a new filter by Maborex.https://www.filterforge.com/filters/13175.html

"Art is quite useless." Oscar Wilde
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DJI
Official Bologna Tester

Posts: 4583
Filters: 257
And here's your result. smile:D

"Art is quite useless." Oscar Wilde
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DJI
Official Bologna Tester

Posts: 4583
Filters: 257
Here's my ye old Original. smile:)

"Art is quite useless." Oscar Wilde
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DJI
Official Bologna Tester

Posts: 4583
Filters: 257
And the result. smile:D I don't know why but I had to resize the result images really small to get them to upload but the original images uploaded just fine at a larger rez? I mean there all JPG. what's the deal? smile:?:

"Art is quite useless." Oscar Wilde
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Thanks DJI! smile:)

What's about the size? Do you mean uploading it in the forum?
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
The filter appears to have been not designed to work with various resolutions. I fixed that for you. smile:)

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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Includes a minor optimization by utilizing 1 stream of free gradient than 2.

Just some more optimization details that i think you should do:

The chain of polygon --> Free rectangle --> scale is unnecessary, it's technically costing more render time hence you should remove that. The polygon component you're using is already handles the "Squash" parameter.

I think you can just use 1 bomber for the entire filter. Appearances might change slightly but the render speeds will become significantly better. But this part is just up to you.

[Super multiple edit apology] I just noticed not all the XY anchors were set correctly, I fixed only one of them. This version should work correctly to what you originally made.

Artistic _ PolyFlow 2-minorfix.ffxml
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Thanks Skybase.

I was thinking to put an option to choose between "Default" and "Image Bounds" in the Anchor XY, but because I liked the image with the center of the effect on the side, I decided to let it as Default.
So, I'll add the choice.

The chain Polygon --> Free rectangle --> Scale :
The beginning I simply used the Squash of the Polygon component.
The problem is that the Polygon component before squashes the shape and then rotate it.
This means that, for example, I wouldn't be able to obtain a regular rhombus simply using the polygon component ( I would obtain a rhomboid with two sides of one size and other two sides of another size, not a squashed rhombus with four sides of the same size. Am I wrong? ).
The chain Polygon --> Free rectangle --> Scale instead gives a different Polygon squashing depending on the initial rotation.
But............................ smile:)
Just now I thought that that I could use the Squash control in the Bomber, because it works after the Polygon component rotation.
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
I uploaded a new version. It should be available on Monday or Tuesday. smile;)
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Quote
I was thinking to put an option to choose between "Default" and "Image Bounds" in the Anchor XY, but because I liked the image with the center of the effect on the side, I decided to let it as Default.


I mean another thing you could do (but you already submitted) is to make x y coordinates a controllable thing while keeping it Anchor XY.

Quote
The problem is that the Polygon component before squashes the shape and then rotate it.


So after I wrote that I realized you were trying to solve that issue. But yes, you nailed it, use the squash param on the bomber.

Ah well... Great filter! smile:)
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Yes, you are right, making the XY coordinates controllable is a good idea. Easy to achieve with an Offset component after the Gradient. Thank you for the hint. smile;)
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SpaceRay
SpaceRay

Posts: 12299
Filters: 35
WOW!! This is really cool and beautiful, like it very much the final pattern that you can get with this, lovely

Please, keep making more of this interesting and cool artistic filters, you have great and nice ideas and know how to make them with FF
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Thank you so much! smile:) smile:) smile:)
I hope to make many other filters you will like.
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DJI
Official Bologna Tester

Posts: 4583
Filters: 257
Hey! The update works great. smile:) These two examples have the image loaded both in the background and foreground. Original #1.

"Art is quite useless." Oscar Wilde
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DJI
Official Bologna Tester

Posts: 4583
Filters: 257
The result. smile:D

"Art is quite useless." Oscar Wilde
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DJI
Official Bologna Tester

Posts: 4583
Filters: 257
Original #2. smile:)

"Art is quite useless." Oscar Wilde
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DJI
Official Bologna Tester

Posts: 4583
Filters: 257
And the result. smile:D

"Art is quite useless." Oscar Wilde
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DJI
Official Bologna Tester

Posts: 4583
Filters: 257
Here's one more. Original #1 is in the foreground. smile:)

"Art is quite useless." Oscar Wilde
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DJI
Official Bologna Tester

Posts: 4583
Filters: 257
Original #2 Background. smile:)

"Art is quite useless." Oscar Wilde
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DJI
Official Bologna Tester

Posts: 4583
Filters: 257
And the result. smile:D

"Art is quite useless." Oscar Wilde
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Thanks! smile:)

I'm thinking to make a filter of the same kind of this one, but having several centers, so that the pattern may turn around these centers. I'm not sure the result will be good or not. Let's see.
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