Skybase
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Posted: July 29, 2015 5:17 am | ||
Skybase
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Currently FilterForge hosts a variety of gradient utilities, most of them limited with the number of colors. Unfortunately this also means that sometimes when you want some specific gradient with a variable number of colors... it's a bit tricky.
This filter utilizes a technique where basically each channel is edited separately to produce the output of multiple colors. Unfortunately, it's a huge pain to use it due to the fact that you have to edit each curve (hooked up to the gradients) separately. This effectively makes the filter extremely hard to use, time-consuming, and extremely boring. You really do have to add points to the R, G, and B channels. And this snippet doesn't even go to Alpha. When you want to produce a specific color, you gotta enter values per channel... in separate curve windows. In fact, I frankly regret to inform that the day I conceived this filter, I had the unfortunate thought thinking "yeah... who the heck is going to use this annoying thing?" and since then I used the snippet only once. I never released the filter beyond that point thinking nobody's going to use this. However, the idea is still valid, it works, and if you're obsessed with producing gradients for whatever reason, then this is your weapon in FilterForge. I'd say I highly don't recommend this method, but if you think you can make a filter worthy of having people tinker curves to produce gradients day and night this snippet has you covered. TL;DR or totally didn't understand: It's a snippet showing you how to create gradients with a variable number of colors instead of the fixed numbers FilterForge offers by default. It's simply irritating to use, completely inefficient, and fantastically boring to use overall due to the ridiculous lengths you have to endure to make a gradient. |
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Posted: July 29, 2015 5:34 am | ||
xirja
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"extremely hard to use", "time-consuming", "boring" "irritating", and "ridiculous", mmm, I want some.
![]() But seriously it'll probably help some in some way. ![]() _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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Posted: July 29, 2015 9:14 pm | ||
Skybase
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I think your method solves many of the issues with the exception that it's 7 (right now).
The fact that color control nodes are exposed makes a major difference in workflow. Otherwise, like this filter, it becomes this thing you just gotta do trial and error. |
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Posted: July 30, 2015 6:41 pm | ||
SpaceRay
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As I have said in the yours Labs forum page, I think this can be interesting and useful in some way, as there is no way to have multicolor gradients in FF, and I think this can help.
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Posted: July 31, 2015 11:32 am | ||
Rachel Duim
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I don't know if this is going to be useful, but here is an 8 color gradient snippet written in FF 5 beta. The limitation here is a 100 x 100 tiling of the gradient (does not extend out to infinity).
8 color gradient.ffxml Math meets art meets psychedelia. |
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Posted: August 2, 2015 6:06 pm | ||
Rachel Duim
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This concept can be extended to 12 or 16 colors as well.
![]() 8 color gradient-v2.ffxml Math meets art meets psychedelia. |
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Posted: August 2, 2015 11:19 pm | ||
Skybase
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Yes! We're getting more n more!
![]() Now awaits the n#-color gradient haha |
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Posted: August 3, 2015 12:46 am | ||
Rachel Duim
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Posted: August 3, 2015 12:29 pm |
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