Lucato
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Loose Screw by Crapadilla
http://www.filterforge.com/filters/477.html ![]() Hey Crapa, amazing work! My congratulations! No words! |
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Posted: June 13, 2006 8:24 am | ||
Crapadilla
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Thanks, Lucato!
This texture generator is actually a good example of how to use the height to model things in 2D. The look is pretty much dependant on what you do with the lighting/shading engine in the result component. Also, I am hoping that this texture generator will prove quite useful to level designers and game artists. On a sidenote, I noticed that my bump and normal map need to be cropped by the alpha. Haha, I better practice what I preach. Will submit an update to fix this soon. --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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Posted: June 13, 2006 8:48 am | ||
Crapadilla
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Update incoming.
![]() --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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Posted: June 13, 2006 12:34 pm | ||
ahimsa
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Very realistic!
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Posted: June 4, 2007 5:58 pm | ||
Kraellin
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yup, this one is impressive. i'm surprised it didnt get an editor's pick.
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: June 5, 2007 12:57 pm | ||
Crapadilla
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This took over a year to go HU. Some things do take time!
![]() ![]() --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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Posted: November 27, 2007 6:00 am | ||
Kraellin
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it took that much time to rust, dilla
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: November 27, 2007 1:09 pm | ||
Crapadilla
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That was my impression too. Apparently, someone dug it up from the screw graveyard to give it a thorough polishing!
![]() --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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Posted: November 27, 2007 3:45 pm | ||
Kraellin
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![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: November 27, 2007 4:07 pm | ||
jffe |
So just to be clear, and really not to just ask annoying/obvious questions (hey come on, I do that too, but I'm only asking once here, not once per filter you updated ha-ha). Are all of your latest round of updates the past couple days, basically just to replace the umm, prof grads with blends to speed up renders by a little bit ?
jffe Filter Forger |
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Posted: November 17, 2008 4:24 pm | ||
Crapadilla
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Nope, as the update notes say, I just replaced obsolete blend components, and I decided to do it for all my filters to drive the editors nuts.
![]() Oh, that, and I had some of my old crappy filters deleted. Call it 'grand housecleaning day'! ![]() --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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Posted: November 17, 2008 4:54 pm |
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