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Aurum wrote:
It's too bad it's so slow. I'm not very proficient at making fast rendering filters; I just don't know what to do. |
----By adjusting the Perlin Noise *Details* setting to the same as the *Roughness* settings, you can eliminate 5%-10% of the render time right there, (watch out if you also used the *Stretch* at all though, as changing the details can change the look then sometimes, if Stretch is not used, and is set to zero, then Deatils the same as Roughness works best with Perlin Noise it seems for reducing rendering time), since you used 1/2 a dozen slightly inefficient(sp?) settings on those. Other than that, I didn't see anything 'obviously' taking up render time, except quite a few Perlin Noises, and repeats of several other components that were maybe a bit redundant overall. You would have to remove one, then see if it affected the output of the filter enough to warrant keeping it or not, sometimes you need every one of the 100 components in a filter to make it look the way it does, and sometimes you can find 5 or 10 to remove and speed it up without changing the look.
jffe
Filter Forger