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Koh
Koh

Posts: 76
Filters: 8
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Koh
Koh

Posts: 76
Filters: 8
I wanna say thank you! I hope more will do this like you do, cause its really helpfull to have those small little snippets understanding it better. I sometimes have snot in my eyes and seem to get lost in the woods with all of the options in filterforge, but this helps.
Did I say thank you already?

Koh
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ssamm
Posts: 364
Filters: 21
Redcap,

Nice simple, yet, cool snippet. IMO, very useful for authors that use the Surface filter/component.

On a random whim, I used your snippet to make my own experimental/exploration filter... The controllers aren't meant to be user friendly -- but, still, I thought I'd attach my creation here as a tribute to your tutorial/snippet. I.e. Maybe my presets are potentially interesting? (Otherwise, just ignore it -- as it is a bit a mess of confusion...)


flatten inspired.ffxml
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somadjinn
Nicolas Raymond
Posts: 1
Hopefully it's better later than never, but I also want to thank Redcap for this filter. The texture results work pretty well for subtle displacements maps. Here's a quick example of where I used the US flag as an overlay:

Gives a nice little touch of grunge imo.
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